Moving alloy/ into xenia/cpu/ to start simplifying things.

This commit is contained in:
Ben Vanik
2015-03-24 07:46:18 -07:00
parent 59395318f3
commit 29912f44c0
519 changed files with 2246 additions and 2296 deletions

View File

@@ -0,0 +1,83 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/cpu/test/util.h"
#include <cfloat>
using namespace xe::cpu::hir;
using namespace xe::cpu::runtime;
using namespace xe::cpu::test;
using xe::cpu::frontend::ppc::PPCContext;
using namespace poly;
TEST_CASE("INSERT_INT8", "[instr]") {
for (int i = 0; i < 16; ++i) {
TestFunction test([i](HIRBuilder& b) {
StoreVR(b, 3, b.Insert(LoadVR(b, 4), b.LoadConstant(i),
b.Truncate(LoadGPR(b, 5), INT8_TYPE)));
b.Return();
});
test.Run([i](PPCContext* ctx) {
ctx->v[4] = vec128b(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13,
14, 15);
ctx->r[4] = i;
ctx->r[5] = 100 + i;
},
[i](PPCContext* ctx) {
auto result = ctx->v[3];
auto expected = vec128b(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12,
13, 14, 15);
expected.i8[i ^ 0x3] = 100 + i;
REQUIRE(result == expected);
});
}
}
TEST_CASE("INSERT_INT16", "[instr]") {
for (int i = 0; i < 8; ++i) {
TestFunction test([i](HIRBuilder& b) {
StoreVR(b, 3, b.Insert(LoadVR(b, 4), b.LoadConstant(i),
b.Truncate(LoadGPR(b, 5), INT16_TYPE)));
b.Return();
});
test.Run([i](PPCContext* ctx) {
ctx->v[4] = vec128s(0, 1, 2, 3, 4, 5, 6, 7);
ctx->r[4] = i;
ctx->r[5] = 100 + i;
},
[i](PPCContext* ctx) {
auto result = ctx->v[3];
auto expected = vec128s(0, 1, 2, 3, 4, 5, 6, 7);
expected.i16[i ^ 0x1] = 100 + i;
REQUIRE(result == expected);
});
}
}
TEST_CASE("INSERT_INT32", "[instr]") {
for (int i = 0; i < 4; ++i) {
TestFunction test([i](HIRBuilder& b) {
StoreVR(b, 3, b.Insert(LoadVR(b, 4), b.LoadConstant(i),
b.Truncate(LoadGPR(b, 5), INT32_TYPE)));
b.Return();
});
test.Run([i](PPCContext* ctx) {
ctx->v[4] = vec128i(0, 1, 2, 3);
ctx->r[4] = i;
ctx->r[5] = 100 + i;
},
[i](PPCContext* ctx) {
auto result = ctx->v[3];
auto expected = vec128i(0, 1, 2, 3);
expected.i32[i] = 100 + i;
REQUIRE(result == expected);
});
}
}