TracePlayer - Expose internal playback pointers

This commit is contained in:
Dr. Chat
2015-11-21 21:41:41 -06:00
parent b750875e9d
commit 2a88225500
2 changed files with 18 additions and 0 deletions

View File

@@ -92,11 +92,17 @@ void TracePlayer::PlayTraceOnThread(const uint8_t* trace_data,
auto command_processor = graphics_system_->command_processor();
command_processor->set_swap_mode(SwapMode::kIgnored);
player_start_ptr_ = trace_data;
player_target_ptr_ = trace_data + trace_size;
player_current_ptr_ = trace_data;
playing_trace_ = true;
auto trace_ptr = trace_data;
bool pending_break = false;
const PacketStartCommand* pending_packet = nullptr;
while (trace_ptr < trace_data + trace_size) {
player_current_ptr_ = trace_ptr;
auto type = static_cast<TraceCommandType>(xe::load<uint32_t>(trace_ptr));
switch (type) {
case TraceCommandType::kPrimaryBufferStart: {
@@ -184,6 +190,7 @@ void TracePlayer::PlayTraceOnThread(const uint8_t* trace_data,
}
}
playing_trace_ = false;
command_processor->set_swap_mode(SwapMode::kNormal);
command_processor->IssueSwap(0, 1280, 720);
}