[D3D12] DXBC: Most of tfetch

This commit is contained in:
Triang3l
2018-09-11 22:49:46 +03:00
parent d67b6f7a3e
commit 2a98d29eda
8 changed files with 473 additions and 108 deletions

View File

@@ -432,6 +432,9 @@ void ParsedTextureFetchInstruction::Disassemble(StringBuffer* out) const {
if (attributes.use_register_gradients) {
out->Append(", UseRegisterGradients=true");
}
if (attributes.lod_bias != 0.0f) {
out->AppendFormat(", LODBias=%g", attributes.lod_bias);
}
int component_count = GetTextureDimensionComponentCount(dimension);
if (attributes.offset_x != 0.0f) {
out->AppendFormat(", OffsetX=%g", attributes.offset_x);