[GPU] Synchronize GPU frontend with the D3D12 branch

This commit is contained in:
Triang3l
2018-10-22 23:28:52 +03:00
parent 1ae9b8263d
commit 2b03a9e095
11 changed files with 129 additions and 56 deletions

View File

@@ -911,6 +911,7 @@ void ShaderTranslator::ParseTextureFetchInstruction(
i.attributes.use_computed_lod = op.use_computed_lod();
i.attributes.use_register_lod = op.use_register_lod();
i.attributes.use_register_gradients = op.use_register_gradients();
i.attributes.lod_bias = op.lod_bias();
i.attributes.offset_x = op.offset_x();
i.attributes.offset_y = op.offset_y();
i.attributes.offset_z = op.offset_z();