More shuffling of XMA decoder code.
This commit is contained in:
@@ -10,6 +10,8 @@
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#include "xenia/apu/xma_context.h"
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#include "xenia/apu/xma_decoder.h"
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#include "xenia/base/logging.h"
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#include "xenia/base/ring_buffer.h"
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#include "xenia/profiling.h"
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#include <cstring>
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@@ -24,15 +26,18 @@ namespace xe {
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namespace apu {
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XmaContext::XmaContext()
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: codec_(nullptr),
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context_(nullptr),
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decoded_frame_(nullptr),
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packet_(nullptr) {}
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: guest_ptr_(0)
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, is_allocated_(false)
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, is_enabled_(false)
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, codec_(nullptr)
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, context_(nullptr)
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, decoded_frame_(nullptr)
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, packet_(nullptr) {}
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XmaContext::~XmaContext() {
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if (context_) {
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if (context_->extradata) {
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delete context_->extradata;
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delete [] context_->extradata;
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}
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if (avcodec_is_open(context_)) {
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avcodec_close(context_);
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@@ -43,11 +48,15 @@ XmaContext::~XmaContext() {
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av_frame_free(&decoded_frame_);
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}
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if (current_frame_) {
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delete current_frame_;
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delete [] current_frame_;
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}
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}
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int XmaContext::Initialize() {
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int XmaContext::Setup(uint32_t id, Memory* memory, uint32_t guest_ptr) {
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id_ = id;
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memory_ = memory;
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guest_ptr_ = guest_ptr;
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static bool avcodec_initialized = false;
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if (!avcodec_initialized) {
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avcodec_register_all();
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@@ -80,7 +89,12 @@ int XmaContext::Initialize() {
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// Extra data passed to the decoder
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context_->extradata_size = 18;
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context_->extradata = new uint8_t[18];
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context_->extradata = new uint8_t[context_->extradata_size];
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std::memset(context_->extradata, 0, context_->extradata_size);
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*(short *)(context_->extradata) = 0x10; // bits per sample
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*(int *)(context_->extradata + 2) = 1; // channel mask
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*(short *)(context_->extradata + 14) = 0x10D6; // decode flags
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// Current frame stuff whatever
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// samples per frame * 2 max channels * output bytes
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@@ -89,17 +103,273 @@ int XmaContext::Initialize() {
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current_frame_pos_ = 0;
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frame_samples_size_ = 0;
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*(short *)(context_->extradata) = 0x10; // bits per sample
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*(int *)(context_->extradata + 2) = 1; // channel mask
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*(short *)(context_->extradata + 14) = 0x10D6; // decode flags
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// FYI: We're purposely not opening the context here. That is done later.
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return 0;
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}
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void XmaContext::Work() {
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if (!is_allocated() || !is_enabled()) {
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return;
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}
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std::lock_guard<xe::mutex> lock(lock_);
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set_is_enabled(false);
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auto context_ptr = memory()->TranslateVirtual(guest_ptr());
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XMA_CONTEXT_DATA data(context_ptr);
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Process(data);
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data.Store(context_ptr);
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}
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void XmaContext::Enable() {
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std::lock_guard<xe::mutex> lock(lock_);
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auto context_ptr = memory()->TranslateVirtual(guest_ptr());
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XMA_CONTEXT_DATA data(context_ptr);
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XELOGAPU("XmaContext: kicking context %d (%d/%d bytes)", id(),
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(data.input_buffer_read_offset & ~0x7FF) / 8,
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(data.input_buffer_0_packet_count + data.input_buffer_1_packet_count)
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* XMA_CONTEXT_DATA::kBytesPerPacket);
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// Reset valid flags so our audio decoder knows to process this one.
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data.input_buffer_0_valid = data.input_buffer_0_ptr != 0;
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data.input_buffer_1_valid = data.input_buffer_1_ptr != 0;
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data.Store(context_ptr);
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set_is_enabled(true);
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}
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bool XmaContext::Block(bool poll) {
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if (!lock_.try_lock()) {
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if (poll) {
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return false;
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}
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lock_.lock();
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}
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lock_.unlock();
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return true;
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}
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void XmaContext::Clear() {
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std::lock_guard<xe::mutex> lock(lock_);
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XELOGAPU("XmaContext: reset context %d", id());
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DiscardPacket();
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auto context_ptr = memory()->TranslateVirtual(guest_ptr());
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XMA_CONTEXT_DATA data(context_ptr);
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data.input_buffer_0_valid = 0;
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data.input_buffer_1_valid = 0;
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data.output_buffer_valid = 0;
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data.output_buffer_read_offset = 0;
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data.output_buffer_write_offset = 0;
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data.Store(context_ptr);
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}
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void XmaContext::Disable() {
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std::lock_guard<xe::mutex> lock(lock_);
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XELOGAPU("XmaContext: disabling context %d", id());
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set_is_enabled(false);
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}
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void XmaContext::Release() {
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// Lock it in case the decoder thread is working on it now
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std::lock_guard<xe::mutex> lock(lock_);
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assert_true(is_allocated_ == true);
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set_is_allocated(false);
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auto context_ptr = memory()->TranslateVirtual(guest_ptr());
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std::memset(context_ptr, 0, sizeof(XMA_CONTEXT_DATA)); // Zero it.
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DiscardPacket();
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}
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void XmaContext::Process(XMA_CONTEXT_DATA& data) {
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SCOPE_profile_cpu_f("apu");
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// What I see:
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// XMA outputs 2 bytes per sample
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// 512 samples per frame (128 per subframe)
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// Max output size is data.output_buffer_block_count * 256
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// This decoder is fed packets (max 4095 per buffer)
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// Packets contain "some" frames
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// 32bit header (big endian)
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// Frames are the smallest thing the SPUs can decode.
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// They usually can span packets (libav handles this)
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// Sample rates (data.sample_rate):
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// 0 - 24 kHz ?
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// 1 - 32 kHz
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// 2 - 44.1 kHz ?
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// 3 - 48 kHz ?
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// SPUs also support stereo decoding. (data.is_stereo)
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// Check the output buffer - we cannot decode anything else if it's
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// unavailable.
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if (!data.output_buffer_valid) {
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return;
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}
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// Translate this for future use.
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uint8_t* output_buffer = memory()->TranslatePhysical(data.output_buffer_ptr);
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// Output buffers are in raw PCM samples, 256 bytes per block.
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// Output buffer is a ring buffer. We need to write from the write offset
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// to the read offset.
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uint32_t output_capacity = data.output_buffer_block_count * 256;
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uint32_t output_read_offset = data.output_buffer_read_offset * 256;
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uint32_t output_write_offset = data.output_buffer_write_offset * 256;
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RingBuffer output_rb(output_buffer, output_capacity);
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output_rb.set_read_offset(output_read_offset);
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output_rb.set_write_offset(output_write_offset);
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size_t output_remaining_bytes = output_rb.write_count();
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// Decode until we can't write any more data.
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while (output_remaining_bytes > 0) {
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// This'll copy audio samples into the output buffer.
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// The samples need to be 2 bytes long!
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// Copies one frame at a time, so keep calling this until size == 0
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int read_bytes = 0;
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int decode_attempts_remaining = 3;
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uint8_t work_buffer[XMA_CONTEXT_DATA::kOutputMaxSizeBytes];
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while (decode_attempts_remaining) {
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read_bytes = DecodePacket(work_buffer, 0, output_remaining_bytes);
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if (read_bytes >= 0) {
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//assert_true((read_bytes % 256) == 0);
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auto written_bytes = output_rb.Write(work_buffer, read_bytes);
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assert_true(read_bytes == written_bytes);
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// Ok.
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break;
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} else {
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// Sometimes the decoder will fail on a packet. I think it's
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// looking for cross-packet frames and failing. If you run it again
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// on the same packet it'll work though.
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--decode_attempts_remaining;
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}
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}
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if (!decode_attempts_remaining) {
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XELOGAPU("XmaContext: libav failed to decode packet (returned %.8X)", -read_bytes);
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// Failed out.
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if (data.input_buffer_0_valid || data.input_buffer_1_valid) {
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// There's new data available - maybe we'll be ok if we decode it?
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read_bytes = 0;
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DiscardPacket();
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} else {
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// No data and hosed - bail.
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break;
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}
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}
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data.output_buffer_write_offset = output_rb.write_offset() / 256;
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output_remaining_bytes -= read_bytes;
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// If we need more data and the input buffers have it, grab it.
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if (read_bytes) {
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// Haven't finished with current packet.
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continue;
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} else if (data.input_buffer_0_valid || data.input_buffer_1_valid) {
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// Done with previous packet, so grab a new one.
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int ret = PreparePacket(data);
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if (ret <= 0) {
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// No more data (but may have prepared a packet)
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data.input_buffer_0_valid = 0;
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data.input_buffer_1_valid = 0;
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}
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} else {
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// Decoder is out of data and there's no more to give.
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break;
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}
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}
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// The game will kick us again with a new output buffer later.
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data.output_buffer_valid = 0;
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}
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int XmaContext::PreparePacket(XMA_CONTEXT_DATA &data) {
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// Translate pointers for future use.
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uint8_t* in0 = data.input_buffer_0_valid
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? memory()->TranslatePhysical(data.input_buffer_0_ptr)
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: nullptr;
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uint8_t* in1 = data.input_buffer_1_valid
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? memory()->TranslatePhysical(data.input_buffer_1_ptr)
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: nullptr;
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int sample_rate = 0;
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if (data.sample_rate == 0) {
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sample_rate = 24000;
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} else if (data.sample_rate == 1) {
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sample_rate = 32000;
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} else if (data.sample_rate == 2) {
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sample_rate = 44100;
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} else if (data.sample_rate == 3) {
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sample_rate = 48000;
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}
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int channels = data.is_stereo ? 2 : 1;
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// See if we've finished with the input.
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// Block count is in packets, so expand by packet size.
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uint32_t input_size_0_bytes = (data.input_buffer_0_packet_count) * 2048;
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uint32_t input_size_1_bytes = (data.input_buffer_1_packet_count) * 2048;
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// Total input size
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uint32_t input_size_bytes = input_size_0_bytes + input_size_1_bytes;
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// Input read offset is in bits. Typically starts at 32 (4 bytes).
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// "Sequence" offset - used internally for WMA Pro decoder.
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// Just the read offset.
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uint32_t seq_offset_bytes = (data.input_buffer_read_offset & ~0x7FF) / 8;
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uint32_t input_remaining_bytes = input_size_bytes - seq_offset_bytes;
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if (seq_offset_bytes < input_size_bytes) {
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// Setup input offset and input buffer.
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uint32_t input_offset_bytes = seq_offset_bytes;
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auto input_buffer = in0;
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if (seq_offset_bytes >= input_size_0_bytes) {
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// Size overlap, select input buffer 1.
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// TODO: This needs testing.
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input_offset_bytes -= input_size_0_bytes;
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input_buffer = in1;
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}
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// Still have data to read.
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auto packet = input_buffer + input_offset_bytes;
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assert_true(input_offset_bytes % 2048 == 0);
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PreparePacket(packet, seq_offset_bytes,
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XMA_CONTEXT_DATA::kBytesPerPacket,
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sample_rate, channels);
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data.input_buffer_read_offset += XMA_CONTEXT_DATA::kBytesPerPacket * 8;
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input_remaining_bytes -= XMA_CONTEXT_DATA::kBytesPerPacket;
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if (input_remaining_bytes <= 0) {
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// Used the last of the data but prepared a packet
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return 0;
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}
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} else {
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// No more data available and no packet prepared.
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return -1;
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}
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return input_remaining_bytes;
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}
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int XmaContext::PreparePacket(uint8_t *input, size_t seq_offset, size_t size,
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int sample_rate, int channels) {
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int sample_rate, int channels) {
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if (size != XMA_CONTEXT_DATA::kBytesPerPacket) {
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// Invalid packet size!
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assert_always();
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@@ -128,7 +398,7 @@ int XmaContext::PreparePacket(uint8_t *input, size_t seq_offset, size_t size,
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// TODO: Find a better way.
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avcodec_close(context_);
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if (avcodec_open2(context_, codec_, NULL) < 0) {
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XELOGE("Audio Decoder: Failed to reopen context.");
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XELOGE("XmaContext: Failed to reopen libav context");
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return 1;
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}
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}
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@@ -145,7 +415,7 @@ void XmaContext::DiscardPacket() {
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}
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int XmaContext::DecodePacket(uint8_t *output, size_t output_offset,
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size_t output_size) {
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size_t output_size) {
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size_t to_copy = 0;
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size_t original_offset = output_offset;
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@@ -210,7 +480,7 @@ int XmaContext::DecodePacket(uint8_t *output, size_t output_offset,
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float scaled_sample = raw_sample * ((1 << 15) - 1);
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int sample = static_cast<int>(scaled_sample);
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xe::store_and_swap<uint16_t>(¤t_frame_[o++ * 2],
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sample & 0xFFFF);
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sample & 0xFFFF);
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}
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}
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current_frame_pos_ = 0;
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