[VFS] Add support for loading ZArchive files

This commit is contained in:
Romain Tisserand
2023-05-21 21:33:10 +02:00
committed by Radosław Gliński
parent e191f2d8d0
commit 2cd2d1d620
14 changed files with 541 additions and 2 deletions

View File

@@ -0,0 +1,50 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/vfs/devices/disc_zarchive_entry.h"
#include <algorithm>
#include "xenia/base/math.h"
#include "xenia/vfs/devices/disc_zarchive_file.h"
#include "third_party/zarchive/include/zarchive/zarchivereader.h"
namespace xe {
namespace vfs {
DiscZarchiveEntry::DiscZarchiveEntry(Device* device, Entry* parent,
const std::string_view path, void* opaque)
: Entry(device, parent, path),
opaque_(opaque),
data_offset_(0),
data_size_(0),
handle_(ZARCHIVE_INVALID_NODE) {}
DiscZarchiveEntry::~DiscZarchiveEntry() = default;
std::unique_ptr<DiscZarchiveEntry> DiscZarchiveEntry::Create(
Device* device, Entry* parent, const std::string_view name, void* opaque) {
auto path = name; // xe::utf8::join_guest_paths(parent->path(), name);
auto entry =
std::make_unique<DiscZarchiveEntry>(device, parent, path, opaque);
return std::move(entry);
}
X_STATUS DiscZarchiveEntry::Open(uint32_t desired_access, File** out_file) {
*out_file = new DiscZarchiveFile(desired_access, this);
return X_STATUS_SUCCESS;
}
std::unique_ptr<MappedMemory> DiscZarchiveEntry::OpenMapped(
MappedMemory::Mode mode, size_t offset, size_t length) {
return nullptr;
}
} // namespace vfs
} // namespace xe