[Vulkan] Samplerless texelFetch

This commit is contained in:
Triang3l
2022-03-27 00:09:44 +03:00
parent 67a0ccb7c0
commit 2cd6c31998
26 changed files with 9449 additions and 9509 deletions

View File

@@ -26,8 +26,9 @@ void FsrEasuF(out xesl_float3 pixel, xesl_uint2 pixel_position,
xesl_uint4 const3);
xesl_entry
xesl_sampler(xesl_sampler2D, xe_fsr_easu_source, set=0, binding=0, t0, space0,
s0, space0)
xesl_texture(xesl_texture2D, xe_fsr_easu_source, set=0, binding=0, t0, space0)
xesl_entry_binding_next
xesl_samplerState(xe_fsr_easu_sampler, set=0, binding=1, s0, space0)
xesl_entry_bindings_end
xesl_input_frag_coord
xesl_entry_signature_next
@@ -61,12 +62,15 @@ xesl_entry_end
#include "../../../../third_party/FidelityFX-FSR/ffx-fsr/ffx_a.h"
#define FSR_EASU_F 1
xesl_float4 FsrEasuRF(xesl_float2 p) {
return xesl_textureGatherRed2D_comb(xe_fsr_easu_source, p);
return xesl_textureGatherRed2D_sep(xe_fsr_easu_source, xe_fsr_easu_sampler,
p);
}
xesl_float4 FsrEasuGF(xesl_float2 p) {
return xesl_textureGatherGreen2D_comb(xe_fsr_easu_source, p);
return xesl_textureGatherGreen2D_sep(xe_fsr_easu_source, xe_fsr_easu_sampler,
p);
}
xesl_float4 FsrEasuBF(xesl_float2 p) {
return xesl_textureGatherBlue2D_comb(xe_fsr_easu_source, p);
return xesl_textureGatherBlue2D_sep(xe_fsr_easu_source, xe_fsr_easu_sampler,
p);
}
#include "../../../../third_party/FidelityFX-FSR/ffx-fsr/ffx_fsr1.h"