Skeleton GPU files.

This commit is contained in:
Ben Vanik
2013-05-27 21:45:55 -07:00
parent 16baef3591
commit 2cecc02787
19 changed files with 501 additions and 8 deletions

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/gpu/d3d11/d3d11_graphics_system.h>
#include <xenia/gpu/gpu-private.h>
using namespace xe;
using namespace xe::gpu;
using namespace xe::gpu::d3d11;
D3D11GraphicsSystem::D3D11GraphicsSystem(const CreationParams* params) :
GraphicsSystem(params) {
}
D3D11GraphicsSystem::~D3D11GraphicsSystem() {
}