Skeleton GPU files.
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src/xenia/gpu/d3d11/d3d11_graphics_system.cc
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src/xenia/gpu/d3d11/d3d11_graphics_system.cc
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/gpu/d3d11/d3d11_graphics_system.h>
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#include <xenia/gpu/gpu-private.h>
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using namespace xe;
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using namespace xe::gpu;
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using namespace xe::gpu::d3d11;
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D3D11GraphicsSystem::D3D11GraphicsSystem(const CreationParams* params) :
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GraphicsSystem(params) {
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}
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D3D11GraphicsSystem::~D3D11GraphicsSystem() {
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}
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