Skeleton GPU files.
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44
src/xenia/gpu/nop/nop.cc
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44
src/xenia/gpu/nop/nop.cc
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <xenia/gpu/nop/nop.h>
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#include <xenia/gpu/nop/nop_graphics_system.h>
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using namespace xe;
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using namespace xe::gpu;
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using namespace xe::gpu::nop;
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namespace {
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void InitializeIfNeeded();
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void CleanupOnShutdown();
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void InitializeIfNeeded() {
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static bool has_initialized = false;
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if (has_initialized) {
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return;
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}
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has_initialized = true;
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//
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atexit(CleanupOnShutdown);
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}
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void CleanupOnShutdown() {
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}
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}
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GraphicsSystem* xe::gpu::nop::Create(const CreationParams* params) {
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InitializeIfNeeded();
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return new NopGraphicsSystem(params);
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}
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