Hacking around with shaders. Pretty sure this is all wrong.

This commit is contained in:
Ben Vanik
2013-10-27 18:33:50 -07:00
parent 0355047838
commit 2de906f3d6
2 changed files with 125 additions and 34 deletions

View File

@@ -232,12 +232,12 @@ struct {
INSTR(KILLONEs, 1), // 39
INSTR(SQRT_IEEE, 1), // 40
{0, 0},
INSTR(MUL_CONST_0, 1), // 42
INSTR(MUL_CONST_1, 1), // 43
INSTR(ADD_CONST_0, 1), // 44
INSTR(ADD_CONST_1, 1), // 45
INSTR(SUB_CONST_0, 1), // 46
INSTR(SUB_CONST_1, 1), // 47
INSTR(MUL_CONST_0, 2), // 42
INSTR(MUL_CONST_1, 2), // 43
INSTR(ADD_CONST_0, 2), // 44
INSTR(ADD_CONST_1, 2), // 45
INSTR(SUB_CONST_0, 2), // 46
INSTR(SUB_CONST_1, 2), // 47
INSTR(SIN, 1), // 48
INSTR(COS, 1), // 49
INSTR(RETAIN_PREV, 1), // 50
@@ -342,7 +342,7 @@ struct {
{0},
{0},
TYPE(FMT_8_8_8_8), // 6
{0},
TYPE(FMT_2_10_10_10), // 7
{0},
{0},
TYPE(FMT_8_8), // 10