xenia-gpu mostly clang clean.
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@@ -95,7 +95,7 @@ void Shader::GatherExec(const instr_cf_exec_t* cf) {
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uint32_t sequence = cf->serialize;
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for (uint32_t i = 0; i < cf->count; i++) {
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uint32_t alu_off = (cf->address + i);
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int sync = sequence & 0x2;
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// int sync = sequence & 0x2;
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if (sequence & 0x1) {
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auto fetch =
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reinterpret_cast<const instr_fetch_t*>(data_.data() + alu_off * 3);
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