Merge branch 'master' into vk_vfetch
This commit is contained in:
@@ -10,6 +10,7 @@
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#include "xenia/gpu/command_processor.h"
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#include <algorithm>
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#include <cinttypes>
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#include <cmath>
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#include "xenia/base/byte_stream.h"
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@@ -19,6 +20,7 @@
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#include "xenia/base/ring_buffer.h"
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#include "xenia/gpu/gpu_flags.h"
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#include "xenia/gpu/graphics_system.h"
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#include "xenia/gpu/registers.h"
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#include "xenia/gpu/sampler_info.h"
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#include "xenia/gpu/texture_info.h"
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#include "xenia/gpu/xenos.h"
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@@ -166,6 +168,9 @@ void CommandProcessor::WorkerThreadMain() {
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xe::store_and_swap<uint32_t>(
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memory_->TranslatePhysical(read_ptr_writeback_ptr_), read_ptr_index_);
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}
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// FIXME: We're supposed to process the WAIT_UNTIL register at this point,
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// but no games seem to actually use it.
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}
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ShutdownContext();
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@@ -438,7 +443,7 @@ void CommandProcessor::ExecutePacket(uint32_t ptr, uint32_t count) {
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}
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bool CommandProcessor::ExecutePacket(RingBuffer* reader) {
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const uint32_t packet = reader->Read<uint32_t>(true);
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const uint32_t packet = reader->ReadAndSwap<uint32_t>();
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const uint32_t packet_type = packet >> 30;
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if (packet == 0) {
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trace_writer_.WritePacketStart(uint32_t(reader->read_ptr() - 4), 1);
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@@ -478,7 +483,7 @@ bool CommandProcessor::ExecutePacketType0(RingBuffer* reader, uint32_t packet) {
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uint32_t base_index = (packet & 0x7FFF);
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uint32_t write_one_reg = (packet >> 15) & 0x1;
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for (uint32_t m = 0; m < count; m++) {
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uint32_t reg_data = reader->Read<uint32_t>(true);
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uint32_t reg_data = reader->ReadAndSwap<uint32_t>();
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uint32_t target_index = write_one_reg ? base_index : base_index + m;
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WriteRegister(target_index, reg_data);
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}
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@@ -493,8 +498,8 @@ bool CommandProcessor::ExecutePacketType1(RingBuffer* reader, uint32_t packet) {
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trace_writer_.WritePacketStart(uint32_t(reader->read_ptr() - 4), 3);
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uint32_t reg_index_1 = packet & 0x7FF;
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uint32_t reg_index_2 = (packet >> 11) & 0x7FF;
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uint32_t reg_data_1 = reader->Read<uint32_t>(true);
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uint32_t reg_data_2 = reader->Read<uint32_t>(true);
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uint32_t reg_data_1 = reader->ReadAndSwap<uint32_t>();
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uint32_t reg_data_2 = reader->ReadAndSwap<uint32_t>();
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WriteRegister(reg_index_1, reg_data_1);
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WriteRegister(reg_index_2, reg_data_2);
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trace_writer_.WritePacketEnd();
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@@ -617,38 +622,38 @@ bool CommandProcessor::ExecutePacketType3(RingBuffer* reader, uint32_t packet) {
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break;
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case PM4_SET_BIN_MASK_LO: {
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uint32_t value = reader->Read<uint32_t>(true);
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uint32_t value = reader->ReadAndSwap<uint32_t>();
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bin_mask_ = (bin_mask_ & 0xFFFFFFFF00000000ull) | value;
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result = true;
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} break;
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case PM4_SET_BIN_MASK_HI: {
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uint32_t value = reader->Read<uint32_t>(true);
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uint32_t value = reader->ReadAndSwap<uint32_t>();
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bin_mask_ =
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(bin_mask_ & 0xFFFFFFFFull) | (static_cast<uint64_t>(value) << 32);
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result = true;
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} break;
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case PM4_SET_BIN_SELECT_LO: {
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uint32_t value = reader->Read<uint32_t>(true);
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uint32_t value = reader->ReadAndSwap<uint32_t>();
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bin_select_ = (bin_select_ & 0xFFFFFFFF00000000ull) | value;
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result = true;
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} break;
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case PM4_SET_BIN_SELECT_HI: {
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uint32_t value = reader->Read<uint32_t>(true);
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uint32_t value = reader->ReadAndSwap<uint32_t>();
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bin_select_ =
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(bin_select_ & 0xFFFFFFFFull) | (static_cast<uint64_t>(value) << 32);
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result = true;
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} break;
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case PM4_SET_BIN_MASK: {
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assert_true(count == 2);
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uint64_t val_hi = reader->Read<uint32_t>(true);
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uint64_t val_lo = reader->Read<uint32_t>(true);
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uint64_t val_hi = reader->ReadAndSwap<uint32_t>();
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uint64_t val_lo = reader->ReadAndSwap<uint32_t>();
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bin_mask_ = (val_hi << 32) | val_lo;
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result = true;
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} break;
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case PM4_SET_BIN_SELECT: {
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assert_true(count == 2);
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uint64_t val_hi = reader->Read<uint32_t>(true);
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uint64_t val_lo = reader->Read<uint32_t>(true);
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uint64_t val_hi = reader->ReadAndSwap<uint32_t>();
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uint64_t val_lo = reader->ReadAndSwap<uint32_t>();
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bin_select_ = (val_hi << 32) | val_lo;
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result = true;
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} break;
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@@ -708,7 +713,7 @@ bool CommandProcessor::ExecutePacketType3_INTERRUPT(RingBuffer* reader,
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SCOPE_profile_cpu_f("gpu");
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// generate interrupt from the command stream
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uint32_t cpu_mask = reader->Read<uint32_t>(true);
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uint32_t cpu_mask = reader->ReadAndSwap<uint32_t>();
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for (int n = 0; n < 6; n++) {
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if (cpu_mask & (1 << n)) {
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graphics_system_->DispatchInterruptCallback(1, n);
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@@ -730,13 +735,13 @@ bool CommandProcessor::ExecutePacketType3_XE_SWAP(RingBuffer* reader,
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// VdSwap will post this to tell us we need to swap the screen/fire an
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// interrupt.
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// 63 words here, but only the first has any data.
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uint32_t magic = reader->Read<uint32_t>(true);
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uint32_t magic = reader->ReadAndSwap<uint32_t>();
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assert_true(magic == 'SWAP');
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// TODO(benvanik): only swap frontbuffer ptr.
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uint32_t frontbuffer_ptr = reader->Read<uint32_t>(true);
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uint32_t frontbuffer_width = reader->Read<uint32_t>(true);
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uint32_t frontbuffer_height = reader->Read<uint32_t>(true);
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uint32_t frontbuffer_ptr = reader->ReadAndSwap<uint32_t>();
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uint32_t frontbuffer_width = reader->ReadAndSwap<uint32_t>();
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uint32_t frontbuffer_height = reader->ReadAndSwap<uint32_t>();
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reader->AdvanceRead((count - 4) * sizeof(uint32_t));
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if (swap_mode_ == SwapMode::kNormal) {
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@@ -751,8 +756,8 @@ bool CommandProcessor::ExecutePacketType3_INDIRECT_BUFFER(RingBuffer* reader,
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uint32_t packet,
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uint32_t count) {
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// indirect buffer dispatch
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uint32_t list_ptr = CpuToGpu(reader->Read<uint32_t>(true));
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uint32_t list_length = reader->Read<uint32_t>(true);
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uint32_t list_ptr = CpuToGpu(reader->ReadAndSwap<uint32_t>());
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uint32_t list_length = reader->ReadAndSwap<uint32_t>();
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assert_zero(list_length & ~0xFFFFF);
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list_length &= 0xFFFFF;
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ExecuteIndirectBuffer(GpuToCpu(list_ptr), list_length);
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@@ -765,11 +770,11 @@ bool CommandProcessor::ExecutePacketType3_WAIT_REG_MEM(RingBuffer* reader,
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SCOPE_profile_cpu_f("gpu");
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// wait until a register or memory location is a specific value
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uint32_t wait_info = reader->Read<uint32_t>(true);
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uint32_t poll_reg_addr = reader->Read<uint32_t>(true);
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uint32_t ref = reader->Read<uint32_t>(true);
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uint32_t mask = reader->Read<uint32_t>(true);
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uint32_t wait = reader->Read<uint32_t>(true);
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uint32_t wait_info = reader->ReadAndSwap<uint32_t>();
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uint32_t poll_reg_addr = reader->ReadAndSwap<uint32_t>();
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uint32_t ref = reader->ReadAndSwap<uint32_t>();
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uint32_t mask = reader->ReadAndSwap<uint32_t>();
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uint32_t wait = reader->ReadAndSwap<uint32_t>();
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bool matched = false;
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do {
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uint32_t value;
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@@ -846,9 +851,9 @@ bool CommandProcessor::ExecutePacketType3_REG_RMW(RingBuffer* reader,
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uint32_t count) {
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// register read/modify/write
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// ? (used during shader upload and edram setup)
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uint32_t rmw_info = reader->Read<uint32_t>(true);
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uint32_t and_mask = reader->Read<uint32_t>(true);
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uint32_t or_mask = reader->Read<uint32_t>(true);
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uint32_t rmw_info = reader->ReadAndSwap<uint32_t>();
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uint32_t and_mask = reader->ReadAndSwap<uint32_t>();
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uint32_t or_mask = reader->ReadAndSwap<uint32_t>();
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uint32_t value = register_file_->values[rmw_info & 0x1FFF].u32;
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if ((rmw_info >> 31) & 0x1) {
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// & reg
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@@ -874,8 +879,8 @@ bool CommandProcessor::ExecutePacketType3_REG_TO_MEM(RingBuffer* reader,
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// Copy Register to Memory (?)
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// Count is 2, assuming a Register Addr and a Memory Addr.
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uint32_t reg_addr = reader->Read<uint32_t>(true);
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uint32_t mem_addr = reader->Read<uint32_t>(true);
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uint32_t reg_addr = reader->ReadAndSwap<uint32_t>();
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uint32_t mem_addr = reader->ReadAndSwap<uint32_t>();
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uint32_t reg_val;
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@@ -894,9 +899,9 @@ bool CommandProcessor::ExecutePacketType3_REG_TO_MEM(RingBuffer* reader,
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bool CommandProcessor::ExecutePacketType3_MEM_WRITE(RingBuffer* reader,
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uint32_t packet,
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uint32_t count) {
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uint32_t write_addr = reader->Read<uint32_t>(true);
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uint32_t write_addr = reader->ReadAndSwap<uint32_t>();
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for (uint32_t i = 0; i < count - 1; i++) {
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uint32_t write_data = reader->Read<uint32_t>(true);
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uint32_t write_data = reader->ReadAndSwap<uint32_t>();
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auto endianness = static_cast<Endian>(write_addr & 0x3);
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auto addr = write_addr & ~0x3;
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@@ -913,12 +918,12 @@ bool CommandProcessor::ExecutePacketType3_COND_WRITE(RingBuffer* reader,
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uint32_t packet,
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uint32_t count) {
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// conditional write to memory or register
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uint32_t wait_info = reader->Read<uint32_t>(true);
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uint32_t poll_reg_addr = reader->Read<uint32_t>(true);
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uint32_t ref = reader->Read<uint32_t>(true);
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uint32_t mask = reader->Read<uint32_t>(true);
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uint32_t write_reg_addr = reader->Read<uint32_t>(true);
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uint32_t write_data = reader->Read<uint32_t>(true);
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uint32_t wait_info = reader->ReadAndSwap<uint32_t>();
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uint32_t poll_reg_addr = reader->ReadAndSwap<uint32_t>();
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uint32_t ref = reader->ReadAndSwap<uint32_t>();
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uint32_t mask = reader->ReadAndSwap<uint32_t>();
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uint32_t write_reg_addr = reader->ReadAndSwap<uint32_t>();
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uint32_t write_data = reader->ReadAndSwap<uint32_t>();
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uint32_t value;
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if (wait_info & 0x10) {
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// Memory.
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@@ -980,7 +985,7 @@ bool CommandProcessor::ExecutePacketType3_EVENT_WRITE(RingBuffer* reader,
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uint32_t packet,
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uint32_t count) {
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// generate an event that creates a write to memory when completed
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uint32_t initiator = reader->Read<uint32_t>(true);
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uint32_t initiator = reader->ReadAndSwap<uint32_t>();
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// Writeback initiator.
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WriteRegister(XE_GPU_REG_VGT_EVENT_INITIATOR, initiator & 0x3F);
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if (count == 1) {
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@@ -997,9 +1002,9 @@ bool CommandProcessor::ExecutePacketType3_EVENT_WRITE_SHD(RingBuffer* reader,
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uint32_t packet,
|
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uint32_t count) {
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// generate a VS|PS_done event
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uint32_t initiator = reader->Read<uint32_t>(true);
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uint32_t address = reader->Read<uint32_t>(true);
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uint32_t value = reader->Read<uint32_t>(true);
|
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uint32_t initiator = reader->ReadAndSwap<uint32_t>();
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||||
uint32_t address = reader->ReadAndSwap<uint32_t>();
|
||||
uint32_t value = reader->ReadAndSwap<uint32_t>();
|
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// Writeback initiator.
|
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WriteRegister(XE_GPU_REG_VGT_EVENT_INITIATOR, initiator & 0x3F);
|
||||
uint32_t data_value;
|
||||
@@ -1022,13 +1027,17 @@ bool CommandProcessor::ExecutePacketType3_EVENT_WRITE_EXT(RingBuffer* reader,
|
||||
uint32_t packet,
|
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uint32_t count) {
|
||||
// generate a screen extent event
|
||||
uint32_t initiator = reader->Read<uint32_t>(true);
|
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uint32_t address = reader->Read<uint32_t>(true);
|
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uint32_t initiator = reader->ReadAndSwap<uint32_t>();
|
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uint32_t address = reader->ReadAndSwap<uint32_t>();
|
||||
// Writeback initiator.
|
||||
WriteRegister(XE_GPU_REG_VGT_EVENT_INITIATOR, initiator & 0x3F);
|
||||
auto endianness = static_cast<Endian>(address & 0x3);
|
||||
address &= ~0x3;
|
||||
|
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// Let us hope we can fake this.
|
||||
// This callback tells the driver the xy coordinates affected by a previous
|
||||
// drawcall.
|
||||
// https://www.google.com/patents/US20060055701
|
||||
uint16_t extents[] = {
|
||||
0 >> 3, // min x
|
||||
2560 >> 3, // max x
|
||||
@@ -1048,7 +1057,7 @@ bool CommandProcessor::ExecutePacketType3_EVENT_WRITE_ZPD(RingBuffer* reader,
|
||||
uint32_t packet,
|
||||
uint32_t count) {
|
||||
assert_true(count == 1);
|
||||
uint32_t initiator = reader->Read<uint32_t>(true);
|
||||
uint32_t initiator = reader->ReadAndSwap<uint32_t>();
|
||||
// Writeback initiator.
|
||||
WriteRegister(XE_GPU_REG_VGT_EVENT_INITIATOR, initiator & 0x3F);
|
||||
|
||||
@@ -1065,8 +1074,10 @@ bool CommandProcessor::ExecutePacketType3_DRAW_INDX(RingBuffer* reader,
|
||||
// initiate fetch of index buffer and draw
|
||||
// if dword0 != 0, this is a conditional draw based on viz query.
|
||||
// This ID matches the one issued in PM4_VIZ_QUERY
|
||||
uint32_t dword0 = reader->Read<uint32_t>(true); // viz query info
|
||||
uint32_t dword1 = reader->Read<uint32_t>(true);
|
||||
// ID = dword0 & 0x3F;
|
||||
// use = dword0 & 0x40;
|
||||
uint32_t dword0 = reader->ReadAndSwap<uint32_t>(); // viz query info
|
||||
uint32_t dword1 = reader->ReadAndSwap<uint32_t>();
|
||||
uint32_t index_count = dword1 >> 16;
|
||||
auto prim_type = static_cast<PrimitiveType>(dword1 & 0x3F);
|
||||
bool is_indexed = false;
|
||||
@@ -1076,8 +1087,8 @@ bool CommandProcessor::ExecutePacketType3_DRAW_INDX(RingBuffer* reader,
|
||||
// DI_SRC_SEL_DMA
|
||||
// Indexed draw.
|
||||
is_indexed = true;
|
||||
index_buffer_info.guest_base = reader->Read<uint32_t>(true);
|
||||
uint32_t index_size = reader->Read<uint32_t>(true);
|
||||
index_buffer_info.guest_base = reader->ReadAndSwap<uint32_t>();
|
||||
uint32_t index_size = reader->ReadAndSwap<uint32_t>();
|
||||
index_buffer_info.endianness = static_cast<Endian>(index_size >> 30);
|
||||
index_size &= 0x00FFFFFF;
|
||||
bool index_32bit = (dword1 >> 11) & 0x1;
|
||||
@@ -1113,7 +1124,7 @@ bool CommandProcessor::ExecutePacketType3_DRAW_INDX_2(RingBuffer* reader,
|
||||
uint32_t packet,
|
||||
uint32_t count) {
|
||||
// draw using supplied indices in packet
|
||||
uint32_t dword0 = reader->Read<uint32_t>(true);
|
||||
uint32_t dword0 = reader->ReadAndSwap<uint32_t>();
|
||||
uint32_t index_count = dword0 >> 16;
|
||||
auto prim_type = static_cast<PrimitiveType>(dword0 & 0x3F);
|
||||
uint32_t src_sel = (dword0 >> 6) & 0x3;
|
||||
@@ -1139,7 +1150,7 @@ bool CommandProcessor::ExecutePacketType3_SET_CONSTANT(RingBuffer* reader,
|
||||
// load constant into chip and to memory
|
||||
// PM4_REG(reg) ((0x4 << 16) | (GSL_HAL_SUBBLOCK_OFFSET(reg)))
|
||||
// reg - 0x2000
|
||||
uint32_t offset_type = reader->Read<uint32_t>(true);
|
||||
uint32_t offset_type = reader->ReadAndSwap<uint32_t>();
|
||||
uint32_t index = offset_type & 0x7FF;
|
||||
uint32_t type = (offset_type >> 16) & 0xFF;
|
||||
switch (type) {
|
||||
@@ -1164,7 +1175,7 @@ bool CommandProcessor::ExecutePacketType3_SET_CONSTANT(RingBuffer* reader,
|
||||
return true;
|
||||
}
|
||||
for (uint32_t n = 0; n < count - 1; n++, index++) {
|
||||
uint32_t data = reader->Read<uint32_t>(true);
|
||||
uint32_t data = reader->ReadAndSwap<uint32_t>();
|
||||
WriteRegister(index, data);
|
||||
}
|
||||
return true;
|
||||
@@ -1173,10 +1184,10 @@ bool CommandProcessor::ExecutePacketType3_SET_CONSTANT(RingBuffer* reader,
|
||||
bool CommandProcessor::ExecutePacketType3_SET_CONSTANT2(RingBuffer* reader,
|
||||
uint32_t packet,
|
||||
uint32_t count) {
|
||||
uint32_t offset_type = reader->Read<uint32_t>(true);
|
||||
uint32_t offset_type = reader->ReadAndSwap<uint32_t>();
|
||||
uint32_t index = offset_type & 0xFFFF;
|
||||
for (uint32_t n = 0; n < count - 1; n++, index++) {
|
||||
uint32_t data = reader->Read<uint32_t>(true);
|
||||
uint32_t data = reader->ReadAndSwap<uint32_t>();
|
||||
WriteRegister(index, data);
|
||||
}
|
||||
return true;
|
||||
@@ -1186,11 +1197,11 @@ bool CommandProcessor::ExecutePacketType3_LOAD_ALU_CONSTANT(RingBuffer* reader,
|
||||
uint32_t packet,
|
||||
uint32_t count) {
|
||||
// load constants from memory
|
||||
uint32_t address = reader->Read<uint32_t>(true);
|
||||
uint32_t address = reader->ReadAndSwap<uint32_t>();
|
||||
address &= 0x3FFFFFFF;
|
||||
uint32_t offset_type = reader->Read<uint32_t>(true);
|
||||
uint32_t offset_type = reader->ReadAndSwap<uint32_t>();
|
||||
uint32_t index = offset_type & 0x7FF;
|
||||
uint32_t size_dwords = reader->Read<uint32_t>(true);
|
||||
uint32_t size_dwords = reader->ReadAndSwap<uint32_t>();
|
||||
size_dwords &= 0xFFF;
|
||||
uint32_t type = (offset_type >> 16) & 0xFF;
|
||||
switch (type) {
|
||||
@@ -1224,10 +1235,10 @@ bool CommandProcessor::ExecutePacketType3_LOAD_ALU_CONSTANT(RingBuffer* reader,
|
||||
|
||||
bool CommandProcessor::ExecutePacketType3_SET_SHADER_CONSTANTS(
|
||||
RingBuffer* reader, uint32_t packet, uint32_t count) {
|
||||
uint32_t offset_type = reader->Read<uint32_t>(true);
|
||||
uint32_t offset_type = reader->ReadAndSwap<uint32_t>();
|
||||
uint32_t index = offset_type & 0xFFFF;
|
||||
for (uint32_t n = 0; n < count - 1; n++, index++) {
|
||||
uint32_t data = reader->Read<uint32_t>(true);
|
||||
uint32_t data = reader->ReadAndSwap<uint32_t>();
|
||||
WriteRegister(index, data);
|
||||
}
|
||||
return true;
|
||||
@@ -1239,10 +1250,10 @@ bool CommandProcessor::ExecutePacketType3_IM_LOAD(RingBuffer* reader,
|
||||
SCOPE_profile_cpu_f("gpu");
|
||||
|
||||
// load sequencer instruction memory (pointer-based)
|
||||
uint32_t addr_type = reader->Read<uint32_t>(true);
|
||||
uint32_t addr_type = reader->ReadAndSwap<uint32_t>();
|
||||
auto shader_type = static_cast<ShaderType>(addr_type & 0x3);
|
||||
uint32_t addr = addr_type & ~0x3;
|
||||
uint32_t start_size = reader->Read<uint32_t>(true);
|
||||
uint32_t start_size = reader->ReadAndSwap<uint32_t>();
|
||||
uint32_t start = start_size >> 16;
|
||||
uint32_t size_dwords = start_size & 0xFFFF; // dwords
|
||||
assert_true(start == 0);
|
||||
@@ -1270,8 +1281,8 @@ bool CommandProcessor::ExecutePacketType3_IM_LOAD_IMMEDIATE(RingBuffer* reader,
|
||||
SCOPE_profile_cpu_f("gpu");
|
||||
|
||||
// load sequencer instruction memory (code embedded in packet)
|
||||
uint32_t dword0 = reader->Read<uint32_t>(true);
|
||||
uint32_t dword1 = reader->Read<uint32_t>(true);
|
||||
uint32_t dword0 = reader->ReadAndSwap<uint32_t>();
|
||||
uint32_t dword1 = reader->ReadAndSwap<uint32_t>();
|
||||
auto shader_type = static_cast<ShaderType>(dword0);
|
||||
uint32_t start_size = dword1;
|
||||
uint32_t start = start_size >> 16;
|
||||
@@ -1301,7 +1312,7 @@ bool CommandProcessor::ExecutePacketType3_INVALIDATE_STATE(RingBuffer* reader,
|
||||
uint32_t packet,
|
||||
uint32_t count) {
|
||||
// selective invalidation of state pointers
|
||||
/*uint32_t mask =*/reader->Read<uint32_t>(true);
|
||||
/*uint32_t mask =*/reader->ReadAndSwap<uint32_t>();
|
||||
// driver_->InvalidateState(mask);
|
||||
return true;
|
||||
}
|
||||
@@ -1313,12 +1324,19 @@ bool CommandProcessor::ExecutePacketType3_VIZ_QUERY(RingBuffer* reader,
|
||||
// http://www.google.com/patents/US20050195186
|
||||
assert_true(count == 1);
|
||||
|
||||
// Some sort of ID?
|
||||
// This appears to reset a viz query context.
|
||||
// This ID matches the ID in conditional draw commands.
|
||||
// Patent says the driver sets the viz_query register with info about the
|
||||
// context ID.
|
||||
uint32_t dword0 = reader->Read<uint32_t>(true);
|
||||
uint32_t dword0 = reader->ReadAndSwap<uint32_t>();
|
||||
|
||||
uint32_t id = dword0 & 0x3F;
|
||||
uint32_t end = dword0 & 0x80;
|
||||
if (!end) {
|
||||
// begin a new viz query @ id
|
||||
WriteRegister(XE_GPU_REG_VGT_EVENT_INITIATOR, VIZQUERY_START);
|
||||
XELOGGPU("Begin viz query ID %.2X", id);
|
||||
} else {
|
||||
// end the viz query
|
||||
WriteRegister(XE_GPU_REG_VGT_EVENT_INITIATOR, VIZQUERY_END);
|
||||
XELOGGPU("End viz query ID %.2X", id);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -179,13 +179,13 @@ uint32_t GraphicsSystem::ReadRegister(uint32_t addr) {
|
||||
return 0x08100748;
|
||||
case 0x0F01: // RB_BC_CONTROL
|
||||
return 0x0000200E;
|
||||
case 0x194C: // R500_D1MODE_V_COUNTER(?) / scanline(?)
|
||||
case 0x194C: // R500_D1MODE_V_COUNTER
|
||||
return 0x000002D0;
|
||||
case 0x1951: // ? vblank pending?
|
||||
return 1;
|
||||
case 0x1951: // interrupt status
|
||||
return 1; // vblank
|
||||
case 0x1961: // AVIVO_D1MODE_VIEWPORT_SIZE
|
||||
// Screen res - 1280x720
|
||||
// [width(0x0FFF), height(0x0FFF)]
|
||||
// maximum [width(0x0FFF), height(0x0FFF)]
|
||||
return 0x050002D0;
|
||||
default:
|
||||
if (!register_file_.GetRegisterInfo(r)) {
|
||||
|
||||
@@ -47,6 +47,10 @@ XE_GPU_REGISTER(0x0D04, kDword, SQ_EO_RT)
|
||||
|
||||
XE_GPU_REGISTER(0x0C85, kDword, PA_CL_ENHANCE)
|
||||
|
||||
// Set with WAIT_UNTIL = WAIT_3D_IDLECLEAN
|
||||
XE_GPU_REGISTER(0x0E00, kDword, UNKNOWN_0E00)
|
||||
XE_GPU_REGISTER(0x0E40, kDword, UNKNOWN_0E40)
|
||||
|
||||
XE_GPU_REGISTER(0x0E42, kDword, UNKNOWN_0E42)
|
||||
|
||||
XE_GPU_REGISTER(0x0F01, kDword, RB_BC_CONTROL)
|
||||
|
||||
@@ -16,10 +16,80 @@
|
||||
#include "xenia/gpu/gpu_flags.h"
|
||||
#include "xenia/gpu/vulkan/vulkan_gpu_flags.h"
|
||||
|
||||
#include "third_party/vulkan/vk_mem_alloc.h"
|
||||
|
||||
namespace xe {
|
||||
namespace gpu {
|
||||
namespace vulkan {
|
||||
|
||||
#if XE_ARCH_AMD64
|
||||
void copy_cmp_swap_16_unaligned(void* dest_ptr, const void* src_ptr,
|
||||
uint16_t cmp_value, size_t count) {
|
||||
auto dest = reinterpret_cast<uint16_t*>(dest_ptr);
|
||||
auto src = reinterpret_cast<const uint16_t*>(src_ptr);
|
||||
__m128i shufmask =
|
||||
_mm_set_epi8(0x0E, 0x0F, 0x0C, 0x0D, 0x0A, 0x0B, 0x08, 0x09, 0x06, 0x07,
|
||||
0x04, 0x05, 0x02, 0x03, 0x00, 0x01);
|
||||
__m128i cmpval = _mm_set1_epi16(cmp_value);
|
||||
|
||||
size_t i;
|
||||
for (i = 0; i + 8 <= count; i += 8) {
|
||||
__m128i input = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&src[i]));
|
||||
__m128i output = _mm_shuffle_epi8(input, shufmask);
|
||||
|
||||
__m128i mask = _mm_cmpeq_epi16(output, cmpval);
|
||||
output = _mm_or_si128(output, mask);
|
||||
_mm_storeu_si128(reinterpret_cast<__m128i*>(&dest[i]), output);
|
||||
}
|
||||
for (; i < count; ++i) { // handle residual elements
|
||||
dest[i] = byte_swap(src[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void copy_cmp_swap_32_unaligned(void* dest_ptr, const void* src_ptr,
|
||||
uint32_t cmp_value, size_t count) {
|
||||
auto dest = reinterpret_cast<uint32_t*>(dest_ptr);
|
||||
auto src = reinterpret_cast<const uint32_t*>(src_ptr);
|
||||
__m128i shufmask =
|
||||
_mm_set_epi8(0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B, 0x04, 0x05,
|
||||
0x06, 0x07, 0x00, 0x01, 0x02, 0x03);
|
||||
__m128i cmpval = _mm_set1_epi32(cmp_value);
|
||||
|
||||
size_t i;
|
||||
for (i = 0; i + 4 <= count; i += 4) {
|
||||
__m128i input = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&src[i]));
|
||||
__m128i output = _mm_shuffle_epi8(input, shufmask);
|
||||
|
||||
__m128i mask = _mm_cmpeq_epi32(output, cmpval);
|
||||
output = _mm_or_si128(output, mask);
|
||||
_mm_storeu_si128(reinterpret_cast<__m128i*>(&dest[i]), output);
|
||||
}
|
||||
for (; i < count; ++i) { // handle residual elements
|
||||
dest[i] = byte_swap(src[i]);
|
||||
}
|
||||
}
|
||||
#else
|
||||
void copy_and_swap_16_unaligned(void* dest_ptr, const void* src_ptr,
|
||||
uint16_t cmp_value, size_t count) {
|
||||
auto dest = reinterpret_cast<uint16_t*>(dest_ptr);
|
||||
auto src = reinterpret_cast<const uint16_t*>(src_ptr);
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
uint16_t value = byte_swap(src[i]);
|
||||
dest[i] = value == cmp_value ? 0xFFFF : value;
|
||||
}
|
||||
}
|
||||
|
||||
void copy_and_swap_32_unaligned(void* dest_ptr, const void* src_ptr,
|
||||
uint32_t cmp_value, size_t count) {
|
||||
auto dest = reinterpret_cast<uint32_t*>(dest_ptr);
|
||||
auto src = reinterpret_cast<const uint32_t*>(src_ptr);
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
uint32_t value = byte_swap(src[i]);
|
||||
dest[i] = value == cmp_value ? 0xFFFFFFFF : value;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
using xe::ui::vulkan::CheckResult;
|
||||
|
||||
constexpr VkDeviceSize kConstantRegisterUniformRange =
|
||||
@@ -32,7 +102,7 @@ BufferCache::BufferCache(RegisterFile* register_file, Memory* memory,
|
||||
device_,
|
||||
VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
capacity);
|
||||
capacity, 4096);
|
||||
}
|
||||
|
||||
BufferCache::~BufferCache() { Shutdown(); }
|
||||
@@ -47,6 +117,15 @@ VkResult BufferCache::Initialize() {
|
||||
return status;
|
||||
}
|
||||
|
||||
// Create a memory allocator for textures.
|
||||
VmaAllocatorCreateInfo alloc_info = {
|
||||
0, *device_, *device_, 0, 0, nullptr, nullptr,
|
||||
};
|
||||
status = vmaCreateAllocator(&alloc_info, &mem_allocator_);
|
||||
if (status != VK_SUCCESS) {
|
||||
return status;
|
||||
}
|
||||
|
||||
// Descriptor pool used for all of our cached descriptors.
|
||||
// In the steady state we don't allocate anything, so these are all manually
|
||||
// managed.
|
||||
@@ -148,28 +227,23 @@ VkResult BufferCache::Initialize() {
|
||||
}
|
||||
|
||||
void BufferCache::Shutdown() {
|
||||
if (mem_allocator_) {
|
||||
vmaDestroyAllocator(mem_allocator_);
|
||||
mem_allocator_ = nullptr;
|
||||
}
|
||||
|
||||
if (transient_descriptor_set_) {
|
||||
vkFreeDescriptorSets(*device_, descriptor_pool_, 1,
|
||||
&transient_descriptor_set_);
|
||||
transient_descriptor_set_ = nullptr;
|
||||
}
|
||||
|
||||
if (descriptor_set_layout_) {
|
||||
vkDestroyDescriptorSetLayout(*device_, descriptor_set_layout_, nullptr);
|
||||
descriptor_set_layout_ = nullptr;
|
||||
}
|
||||
|
||||
if (descriptor_pool_) {
|
||||
vkDestroyDescriptorPool(*device_, descriptor_pool_, nullptr);
|
||||
descriptor_pool_ = nullptr;
|
||||
}
|
||||
VK_SAFE_DESTROY(vkDestroyDescriptorSetLayout, *device_,
|
||||
descriptor_set_layout_, nullptr);
|
||||
VK_SAFE_DESTROY(vkDestroyDescriptorPool, *device_, descriptor_pool_, nullptr);
|
||||
|
||||
transient_buffer_->Shutdown();
|
||||
|
||||
if (gpu_memory_pool_) {
|
||||
vkFreeMemory(*device_, gpu_memory_pool_, nullptr);
|
||||
gpu_memory_pool_ = nullptr;
|
||||
}
|
||||
VK_SAFE_DESTROY(vkFreeMemory, *device_, gpu_memory_pool_, nullptr);
|
||||
}
|
||||
|
||||
std::pair<VkDeviceSize, VkDeviceSize> BufferCache::UploadConstantRegisters(
|
||||
@@ -276,13 +350,8 @@ std::pair<VkDeviceSize, VkDeviceSize> BufferCache::UploadConstantRegisters(
|
||||
std::pair<VkBuffer, VkDeviceSize> BufferCache::UploadIndexBuffer(
|
||||
VkCommandBuffer command_buffer, uint32_t source_addr,
|
||||
uint32_t source_length, IndexFormat format, VkFence fence) {
|
||||
auto offset = FindCachedTransientData(source_addr, source_length);
|
||||
if (offset != VK_WHOLE_SIZE) {
|
||||
return {transient_buffer_->gpu_buffer(), offset};
|
||||
}
|
||||
|
||||
// Allocate space in the buffer for our data.
|
||||
offset = AllocateTransientData(source_length, fence);
|
||||
auto offset = AllocateTransientData(source_length, fence);
|
||||
if (offset == VK_WHOLE_SIZE) {
|
||||
// OOM.
|
||||
return {nullptr, VK_WHOLE_SIZE};
|
||||
@@ -290,17 +359,36 @@ std::pair<VkBuffer, VkDeviceSize> BufferCache::UploadIndexBuffer(
|
||||
|
||||
const void* source_ptr = memory_->TranslatePhysical(source_addr);
|
||||
|
||||
// Copy data into the buffer.
|
||||
// TODO(benvanik): get min/max indices and pass back?
|
||||
uint32_t prim_reset_index =
|
||||
register_file_->values[XE_GPU_REG_VGT_MULTI_PRIM_IB_RESET_INDX].u32;
|
||||
bool prim_reset_enabled =
|
||||
!!(register_file_->values[XE_GPU_REG_PA_SU_SC_MODE_CNTL].u32 & (1 << 21));
|
||||
|
||||
// Copy data into the buffer. If primitive reset is enabled, translate any
|
||||
// primitive reset indices to something Vulkan understands.
|
||||
// TODO(benvanik): memcpy then use compute shaders to swap?
|
||||
if (format == IndexFormat::kInt16) {
|
||||
// Endian::k8in16, swap half-words.
|
||||
xe::copy_and_swap_16_aligned(transient_buffer_->host_base() + offset,
|
||||
source_ptr, source_length / 2);
|
||||
} else if (format == IndexFormat::kInt32) {
|
||||
// Endian::k8in32, swap words.
|
||||
xe::copy_and_swap_32_aligned(transient_buffer_->host_base() + offset,
|
||||
source_ptr, source_length / 4);
|
||||
if (prim_reset_enabled) {
|
||||
if (format == IndexFormat::kInt16) {
|
||||
// Endian::k8in16, swap half-words.
|
||||
copy_cmp_swap_16_unaligned(
|
||||
transient_buffer_->host_base() + offset, source_ptr,
|
||||
static_cast<uint16_t>(prim_reset_index), source_length / 2);
|
||||
} else if (format == IndexFormat::kInt32) {
|
||||
// Endian::k8in32, swap words.
|
||||
copy_cmp_swap_32_unaligned(transient_buffer_->host_base() + offset,
|
||||
source_ptr, prim_reset_index,
|
||||
source_length / 4);
|
||||
}
|
||||
} else {
|
||||
if (format == IndexFormat::kInt16) {
|
||||
// Endian::k8in16, swap half-words.
|
||||
xe::copy_and_swap_16_unaligned(transient_buffer_->host_base() + offset,
|
||||
source_ptr, source_length / 2);
|
||||
} else if (format == IndexFormat::kInt32) {
|
||||
// Endian::k8in32, swap words.
|
||||
xe::copy_and_swap_32_unaligned(transient_buffer_->host_base() + offset,
|
||||
source_ptr, source_length / 4);
|
||||
}
|
||||
}
|
||||
|
||||
transient_buffer_->Flush(offset, source_length);
|
||||
@@ -321,7 +409,6 @@ std::pair<VkBuffer, VkDeviceSize> BufferCache::UploadIndexBuffer(
|
||||
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, 0, nullptr, 1,
|
||||
&barrier, 0, nullptr);
|
||||
|
||||
CacheTransientData(source_addr, source_length, offset);
|
||||
return {transient_buffer_->gpu_buffer(), offset};
|
||||
}
|
||||
|
||||
@@ -333,29 +420,41 @@ std::pair<VkBuffer, VkDeviceSize> BufferCache::UploadVertexBuffer(
|
||||
return {transient_buffer_->gpu_buffer(), offset};
|
||||
}
|
||||
|
||||
// Slow path :)
|
||||
// Expand the region up to the allocation boundary
|
||||
auto physical_heap = memory_->GetPhysicalHeap();
|
||||
uint32_t upload_base = source_addr;
|
||||
uint32_t upload_size = source_length;
|
||||
|
||||
// Ping the memory subsystem for allocation size.
|
||||
// TODO(DrChat): Artifacting occurring in GripShift with this enabled.
|
||||
// physical_heap->QueryBaseAndSize(&upload_base, &upload_size);
|
||||
assert(upload_base <= source_addr);
|
||||
uint32_t source_offset = source_addr - upload_base;
|
||||
|
||||
// Allocate space in the buffer for our data.
|
||||
offset = AllocateTransientData(source_length, fence);
|
||||
offset = AllocateTransientData(upload_size, fence);
|
||||
if (offset == VK_WHOLE_SIZE) {
|
||||
// OOM.
|
||||
return {nullptr, VK_WHOLE_SIZE};
|
||||
}
|
||||
|
||||
const void* source_ptr = memory_->TranslatePhysical(source_addr);
|
||||
const void* upload_ptr = memory_->TranslatePhysical(upload_base);
|
||||
|
||||
// Copy data into the buffer.
|
||||
// TODO(benvanik): memcpy then use compute shaders to swap?
|
||||
if (endian == Endian::k8in32) {
|
||||
// Endian::k8in32, swap words.
|
||||
xe::copy_and_swap_32_aligned(transient_buffer_->host_base() + offset,
|
||||
source_ptr, source_length / 4);
|
||||
xe::copy_and_swap_32_unaligned(transient_buffer_->host_base() + offset,
|
||||
upload_ptr, source_length / 4);
|
||||
} else if (endian == Endian::k16in32) {
|
||||
xe::copy_and_swap_16_in_32_aligned(transient_buffer_->host_base() + offset,
|
||||
source_ptr, source_length / 4);
|
||||
xe::copy_and_swap_16_in_32_unaligned(
|
||||
transient_buffer_->host_base() + offset, upload_ptr, source_length / 4);
|
||||
} else {
|
||||
assert_always();
|
||||
}
|
||||
|
||||
transient_buffer_->Flush(offset, source_length);
|
||||
transient_buffer_->Flush(offset, upload_size);
|
||||
|
||||
// Append a barrier to the command buffer.
|
||||
VkBufferMemoryBarrier barrier = {
|
||||
@@ -367,14 +466,14 @@ std::pair<VkBuffer, VkDeviceSize> BufferCache::UploadVertexBuffer(
|
||||
VK_QUEUE_FAMILY_IGNORED,
|
||||
transient_buffer_->gpu_buffer(),
|
||||
offset,
|
||||
source_length,
|
||||
upload_size,
|
||||
};
|
||||
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_HOST_BIT,
|
||||
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, 0, nullptr, 1,
|
||||
&barrier, 0, nullptr);
|
||||
|
||||
CacheTransientData(source_addr, source_length, offset);
|
||||
return {transient_buffer_->gpu_buffer(), offset};
|
||||
CacheTransientData(upload_base, upload_size, offset);
|
||||
return {transient_buffer_->gpu_buffer(), offset + source_offset};
|
||||
}
|
||||
|
||||
VkDeviceSize BufferCache::AllocateTransientData(VkDeviceSize length,
|
||||
@@ -407,10 +506,22 @@ VkDeviceSize BufferCache::TryAllocateTransientData(VkDeviceSize length,
|
||||
|
||||
VkDeviceSize BufferCache::FindCachedTransientData(uint32_t guest_address,
|
||||
uint32_t guest_length) {
|
||||
uint64_t key = uint64_t(guest_length) << 32 | uint64_t(guest_address);
|
||||
auto it = transient_cache_.find(key);
|
||||
if (it != transient_cache_.end()) {
|
||||
return it->second;
|
||||
if (transient_cache_.empty()) {
|
||||
// Short-circuit exit.
|
||||
return VK_WHOLE_SIZE;
|
||||
}
|
||||
|
||||
// Find the first element > guest_address
|
||||
auto it = transient_cache_.upper_bound(guest_address);
|
||||
if (it != transient_cache_.begin()) {
|
||||
// it = first element <= guest_address
|
||||
--it;
|
||||
|
||||
if ((it->first + it->second.first) >= (guest_address + guest_length)) {
|
||||
// This data is contained within some existing transient data.
|
||||
auto source_offset = static_cast<VkDeviceSize>(guest_address - it->first);
|
||||
return it->second.second + source_offset;
|
||||
}
|
||||
}
|
||||
|
||||
return VK_WHOLE_SIZE;
|
||||
@@ -419,8 +530,17 @@ VkDeviceSize BufferCache::FindCachedTransientData(uint32_t guest_address,
|
||||
void BufferCache::CacheTransientData(uint32_t guest_address,
|
||||
uint32_t guest_length,
|
||||
VkDeviceSize offset) {
|
||||
uint64_t key = uint64_t(guest_length) << 32 | uint64_t(guest_address);
|
||||
transient_cache_[key] = offset;
|
||||
transient_cache_[guest_address] = {guest_length, offset};
|
||||
|
||||
// Erase any entries contained within
|
||||
auto it = transient_cache_.upper_bound(guest_address);
|
||||
while (it != transient_cache_.end()) {
|
||||
if ((guest_address + guest_length) >= (it->first + it->second.first)) {
|
||||
it = transient_cache_.erase(it);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCache::Flush(VkCommandBuffer command_buffer) {
|
||||
|
||||
@@ -18,6 +18,8 @@
|
||||
#include "xenia/ui/vulkan/vulkan.h"
|
||||
#include "xenia/ui/vulkan/vulkan_device.h"
|
||||
|
||||
#include "third_party/vulkan/vk_mem_alloc.h"
|
||||
|
||||
#include <map>
|
||||
|
||||
namespace xe {
|
||||
@@ -95,6 +97,15 @@ class BufferCache {
|
||||
void Scavenge();
|
||||
|
||||
private:
|
||||
// This represents an uploaded vertex buffer.
|
||||
struct VertexBuffer {
|
||||
uint32_t guest_address;
|
||||
uint32_t size;
|
||||
|
||||
VmaAllocation alloc;
|
||||
VmaAllocationInfo alloc_info;
|
||||
};
|
||||
|
||||
// Allocates a block of memory in the transient buffer.
|
||||
// When memory is not available fences are checked and space is reclaimed.
|
||||
// Returns VK_WHOLE_SIZE if requested amount of memory is not available.
|
||||
@@ -115,11 +126,12 @@ class BufferCache {
|
||||
ui::vulkan::VulkanDevice* device_ = nullptr;
|
||||
|
||||
VkDeviceMemory gpu_memory_pool_ = nullptr;
|
||||
VmaAllocator mem_allocator_ = nullptr;
|
||||
|
||||
// Staging ringbuffer we cycle through fast. Used for data we don't
|
||||
// plan on keeping past the current frame.
|
||||
std::unique_ptr<ui::vulkan::CircularBuffer> transient_buffer_ = nullptr;
|
||||
std::map<uint64_t, VkDeviceSize> transient_cache_;
|
||||
std::map<uint32_t, std::pair<uint32_t, VkDeviceSize>> transient_cache_;
|
||||
|
||||
VkDescriptorPool descriptor_pool_ = nullptr;
|
||||
VkDescriptorSetLayout descriptor_set_layout_ = nullptr;
|
||||
|
||||
@@ -534,16 +534,19 @@ bool PipelineCache::SetDynamicState(VkCommandBuffer command_buffer,
|
||||
if (scissor_state_dirty) {
|
||||
int32_t ws_x = regs.pa_sc_window_scissor_tl & 0x7FFF;
|
||||
int32_t ws_y = (regs.pa_sc_window_scissor_tl >> 16) & 0x7FFF;
|
||||
uint32_t ws_w = (regs.pa_sc_window_scissor_br & 0x7FFF) - ws_x;
|
||||
uint32_t ws_h = ((regs.pa_sc_window_scissor_br >> 16) & 0x7FFF) - ws_y;
|
||||
int32_t ws_w = (regs.pa_sc_window_scissor_br & 0x7FFF) - ws_x;
|
||||
int32_t ws_h = ((regs.pa_sc_window_scissor_br >> 16) & 0x7FFF) - ws_y;
|
||||
ws_x += window_offset_x;
|
||||
ws_y += window_offset_y;
|
||||
|
||||
int32_t adj_x = ws_x - std::max(ws_x, 0);
|
||||
int32_t adj_y = ws_y - std::max(ws_y, 0);
|
||||
|
||||
VkRect2D scissor_rect;
|
||||
scissor_rect.offset.x = ws_x;
|
||||
scissor_rect.offset.y = ws_y;
|
||||
scissor_rect.extent.width = ws_w;
|
||||
scissor_rect.extent.height = ws_h;
|
||||
scissor_rect.offset.x = ws_x - adj_x;
|
||||
scissor_rect.offset.y = ws_y - adj_y;
|
||||
scissor_rect.extent.width = std::max(ws_w + adj_x, 0);
|
||||
scissor_rect.extent.height = std::max(ws_h + adj_y, 0);
|
||||
vkCmdSetScissor(command_buffer, 0, 1, &scissor_rect);
|
||||
}
|
||||
|
||||
@@ -1209,16 +1212,12 @@ PipelineCache::UpdateStatus PipelineCache::UpdateInputAssemblyState(
|
||||
// glProvokingVertex(GL_FIRST_VERTEX_CONVENTION);
|
||||
// }
|
||||
|
||||
// Primitive restart index is handled in the buffer cache.
|
||||
if (regs.pa_su_sc_mode_cntl & (1 << 21)) {
|
||||
state_info.primitiveRestartEnable = VK_TRUE;
|
||||
} else {
|
||||
state_info.primitiveRestartEnable = VK_FALSE;
|
||||
}
|
||||
// TODO(benvanik): no way to specify in Vulkan?
|
||||
assert_true(regs.multi_prim_ib_reset_index == 0xFFFF ||
|
||||
regs.multi_prim_ib_reset_index == 0xFFFFFF ||
|
||||
regs.multi_prim_ib_reset_index == 0xFFFFFFFF);
|
||||
// glPrimitiveRestartIndex(regs.multi_prim_ib_reset_index);
|
||||
|
||||
return UpdateStatus::kMismatch;
|
||||
}
|
||||
|
||||
@@ -924,6 +924,7 @@ bool TextureCache::ConvertTexture2D(uint8_t* dest,
|
||||
}
|
||||
copy_region->bufferRowLength = src.size_2d.input_width;
|
||||
copy_region->bufferImageHeight = src.size_2d.input_height;
|
||||
copy_region->imageSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
|
||||
copy_region->imageExtent = {src.size_2d.logical_width,
|
||||
src.size_2d.logical_height, 1};
|
||||
return true;
|
||||
@@ -932,6 +933,7 @@ bool TextureCache::ConvertTexture2D(uint8_t* dest,
|
||||
TextureSwap(src.endianness, dest, host_address, src.input_length);
|
||||
copy_region->bufferRowLength = src.size_2d.input_width;
|
||||
copy_region->bufferImageHeight = src.size_2d.input_height;
|
||||
copy_region->imageSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
|
||||
copy_region->imageExtent = {src.size_2d.logical_width,
|
||||
src.size_2d.logical_height, 1};
|
||||
return true;
|
||||
@@ -996,6 +998,7 @@ bool TextureCache::ConvertTexture2D(uint8_t* dest,
|
||||
|
||||
copy_region->bufferRowLength = src.size_2d.input_width;
|
||||
copy_region->bufferImageHeight = src.size_2d.input_height;
|
||||
copy_region->imageSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
|
||||
copy_region->imageExtent = {src.size_2d.logical_width,
|
||||
src.size_2d.logical_height, 1};
|
||||
return true;
|
||||
@@ -1013,8 +1016,9 @@ bool TextureCache::ConvertTextureCube(uint8_t* dest,
|
||||
TextureSwap(src.endianness, dest, host_address, src.input_length);
|
||||
copy_region->bufferRowLength = src.size_cube.input_width;
|
||||
copy_region->bufferImageHeight = src.size_cube.input_height;
|
||||
copy_region->imageSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 6};
|
||||
copy_region->imageExtent = {src.size_cube.logical_width,
|
||||
src.size_cube.logical_height, 6};
|
||||
src.size_cube.logical_height, 1};
|
||||
return true;
|
||||
} else {
|
||||
// TODO(benvanik): optimize this inner loop (or work by tiles).
|
||||
@@ -1053,8 +1057,9 @@ bool TextureCache::ConvertTextureCube(uint8_t* dest,
|
||||
|
||||
copy_region->bufferRowLength = src.size_cube.input_width;
|
||||
copy_region->bufferImageHeight = src.size_cube.input_height;
|
||||
copy_region->imageSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 6};
|
||||
copy_region->imageExtent = {src.size_cube.logical_width,
|
||||
src.size_cube.logical_height, 6};
|
||||
src.size_cube.logical_height, 1};
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1250,7 +1255,9 @@ bool TextureCache::UploadTexture(VkCommandBuffer command_buffer,
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.image = dest->image;
|
||||
barrier.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
|
||||
barrier.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1,
|
||||
copy_region.imageSubresource.baseArrayLayer,
|
||||
copy_region.imageSubresource.layerCount};
|
||||
if (dest->format == VK_FORMAT_D16_UNORM_S8_UINT ||
|
||||
dest->format == VK_FORMAT_D24_UNORM_S8_UINT ||
|
||||
dest->format == VK_FORMAT_D32_SFLOAT_S8_UINT) {
|
||||
@@ -1264,7 +1271,6 @@ bool TextureCache::UploadTexture(VkCommandBuffer command_buffer,
|
||||
|
||||
// Now move the converted texture into the destination.
|
||||
copy_region.bufferOffset = alloc->offset;
|
||||
copy_region.imageSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
|
||||
copy_region.imageOffset = {0, 0, 0};
|
||||
vkCmdCopyBufferToImage(command_buffer, staging_buffer_.gpu_buffer(),
|
||||
dest->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
|
||||
|
||||
@@ -866,14 +866,13 @@ bool VulkanCommandProcessor::PopulateVertexBuffers(
|
||||
// TODO: Make the buffer cache ... actually cache buffers. We can have
|
||||
// a list of buffers that were cached, and store those in chunks in a
|
||||
// multiple of the host's page size.
|
||||
// WRITE WATCHES: We need to invalidate vertex buffers if they're written
|
||||
// to. Since most vertex buffers aren't aligned to a page boundary, this
|
||||
// means a watch may cover more than one vertex buffer.
|
||||
// We need to maintain a list of write watches, and what memory ranges
|
||||
// they cover. If a vertex buffer lies within a write watch's range, assign
|
||||
// it to the watch. If there's partial alignment where a buffer lies within
|
||||
// one watch and outside of it, should we create a new watch or extend the
|
||||
// existing watch?
|
||||
// So, we need to track all vertex buffers in a sorted map, and track all
|
||||
// write watches in a sorted map. When a vertex buffer is uploaded, track
|
||||
// all untracked pages with 1-page write watches. In the callback,
|
||||
// invalidate any overlapping vertex buffers.
|
||||
//
|
||||
// We would keep the old transient buffer as a staging buffer, and upload
|
||||
// to a GPU-only buffer that tracks all cached vertex buffers.
|
||||
auto buffer_ref = buffer_cache_->UploadVertexBuffer(
|
||||
current_setup_buffer_, physical_address, source_length,
|
||||
static_cast<Endian>(fetch->endian), current_batch_fence_);
|
||||
|
||||
Reference in New Issue
Block a user