[D3D12] Shader translator vertex fetch
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@@ -62,6 +62,9 @@ class HlslShaderTranslator : public ShaderTranslator {
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void ProcessJumpInstruction(const ParsedJumpInstruction& instr) override;
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void ProcessAllocInstruction(const ParsedAllocInstruction& instr) override;
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void ProcessVertexFetchInstruction(
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const ParsedVertexFetchInstruction& instr) override;
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private:
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void Indent();
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void Unindent();
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