oh ffs - properly suspending threads on creation.
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@@ -281,8 +281,7 @@ uint32_t xeKeSetAffinityThread(void* thread_ptr, uint32_t affinity) {
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XThread* thread = (XThread*)XObject::GetObject(state, thread_ptr);
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if (thread) {
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// TODO(benvanik): implement.
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XELOGW("KeSetAffinityThread not implemented");
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thread->SetAffinity(affinity);
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}
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return affinity;
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