[D3D12] Rename current_cached_pipeline_ to current_guest_pipeline_
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@@ -583,8 +583,8 @@ class D3D12CommandProcessor : public CommandProcessor {
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// Currently bound pipeline, either a graphics pipeline from the pipeline
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// cache (with potentially deferred creation - current_external_pipeline_ is
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// nullptr in this case) or a non-Xenos graphics or compute pipeline
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// (current_cached_pipeline_ is nullptr in this case).
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void* current_cached_pipeline_;
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// (current_guest_pipeline_ is nullptr in this case).
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void* current_guest_pipeline_;
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ID3D12PipelineState* current_external_pipeline_;
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// Currently bound graphics root signature.
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