Moving cpu/frontend/ppc/ to cpu/frontend/.
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src/xenia/cpu/frontend/ppc_translator.h
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53
src/xenia/cpu/frontend/ppc_translator.h
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_FRONTEND_PPC_TRANSLATOR_H_
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#define XENIA_FRONTEND_PPC_TRANSLATOR_H_
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#include <memory>
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#include "xenia/cpu/backend/assembler.h"
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#include "xenia/cpu/compiler/compiler.h"
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#include "xenia/cpu/symbol_info.h"
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#include "poly/string_buffer.h"
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namespace xe {
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namespace cpu {
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namespace frontend {
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class PPCFrontend;
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class PPCHIRBuilder;
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class PPCScanner;
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class PPCTranslator {
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public:
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PPCTranslator(PPCFrontend* frontend);
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~PPCTranslator();
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int Translate(FunctionInfo* symbol_info, uint32_t debug_info_flags,
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uint32_t trace_flags, Function** out_function);
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private:
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void DumpSource(FunctionInfo* symbol_info, poly::StringBuffer* string_buffer);
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private:
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PPCFrontend* frontend_;
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std::unique_ptr<PPCScanner> scanner_;
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std::unique_ptr<PPCHIRBuilder> builder_;
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std::unique_ptr<compiler::Compiler> compiler_;
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std::unique_ptr<backend::Assembler> assembler_;
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poly::StringBuffer string_buffer_;
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};
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} // namespace frontend
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} // namespace cpu
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} // namespace xe
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#endif // XENIA_FRONTEND_PPC_TRANSLATOR_H_
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