Moving cpu/frontend/ppc/ to cpu/frontend/.

This commit is contained in:
Ben Vanik
2015-03-24 08:37:00 -07:00
parent 9281d62106
commit 3279776a80
404 changed files with 255 additions and 385 deletions

View File

@@ -0,0 +1,53 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_FRONTEND_PPC_TRANSLATOR_H_
#define XENIA_FRONTEND_PPC_TRANSLATOR_H_
#include <memory>
#include "xenia/cpu/backend/assembler.h"
#include "xenia/cpu/compiler/compiler.h"
#include "xenia/cpu/symbol_info.h"
#include "poly/string_buffer.h"
namespace xe {
namespace cpu {
namespace frontend {
class PPCFrontend;
class PPCHIRBuilder;
class PPCScanner;
class PPCTranslator {
public:
PPCTranslator(PPCFrontend* frontend);
~PPCTranslator();
int Translate(FunctionInfo* symbol_info, uint32_t debug_info_flags,
uint32_t trace_flags, Function** out_function);
private:
void DumpSource(FunctionInfo* symbol_info, poly::StringBuffer* string_buffer);
private:
PPCFrontend* frontend_;
std::unique_ptr<PPCScanner> scanner_;
std::unique_ptr<PPCHIRBuilder> builder_;
std::unique_ptr<compiler::Compiler> compiler_;
std::unique_ptr<backend::Assembler> assembler_;
poly::StringBuffer string_buffer_;
};
} // namespace frontend
} // namespace cpu
} // namespace xe
#endif // XENIA_FRONTEND_PPC_TRANSLATOR_H_