[D3D12] Minor RT code style/comments cleanup

This commit is contained in:
Triang3l
2022-03-22 21:48:26 +03:00
parent ee8e71cea8
commit 32ab1a2df1
4 changed files with 151 additions and 146 deletions

View File

@@ -536,7 +536,7 @@ class DxbcShaderTranslator : public ShaderTranslator {
// range to 20e4 floating point, with zeros in bits 24:31, rounding to the
// nearest even. Source and destination may be the same, temporary must be
// different than both. If remap_from_0_to_0_5 is true, it's assumed that
// 0...1 is pre-remapped to 0...0.5 on the input.
// 0...1 is pre-remapped to 0...0.5 in the input.
static void PreClampedDepthTo20e4(
dxbc::Assembler& a, uint32_t f24_temp, uint32_t f24_temp_component,
uint32_t f32_temp, uint32_t f32_temp_component, uint32_t temp_temp,