[GPU] Screen scissor alongside window scissor
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@@ -118,7 +118,8 @@ struct Scissor {
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// Extent can be zero.
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uint32_t extent[2];
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};
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void GetScissor(const RegisterFile& regs, Scissor& scissor_out);
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void GetScissor(const RegisterFile& regs, Scissor& scissor_out,
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bool clamp_to_surface_pitch = true);
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// Scales, and shift amounts of the upper 32 bits of the 32x32=64-bit
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// multiplication result, for fast division and multiplication by
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