Switching over kernel objects to the platform-agnostic APIs.
Possibly some regressions here.
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@@ -12,6 +12,7 @@
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#include <atomic>
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#include "xenia/base/threading.h"
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#include "xenia/xbox.h"
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namespace xe {
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@@ -148,7 +149,7 @@ class XObject {
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GetNativeObject(kernel_state, native_ptr, as_type).release()));
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}
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virtual void* GetWaitHandle() { return 0; }
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virtual xe::threading::WaitHandle* GetWaitHandle() { return nullptr; }
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protected:
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// Creates the kernel object for guest code to use. Typically not needed.
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