[D3D12] Switch from gflags to cvars

This commit is contained in:
Triang3l
2019-08-03 16:53:23 +03:00
127 changed files with 959 additions and 647 deletions

View File

@@ -12,7 +12,6 @@ project("xenia-app")
"capstone",
"dxbc",
"discord-rpc",
"gflags",
"glew",
"glslang-spirv",
"imgui",
@@ -46,9 +45,6 @@ project("xenia-app")
"XBYAK_NO_OP_NAMES",
"XBYAK_ENABLE_OMITTED_OPERAND",
})
includedirs({
project_root.."/third_party/gflags/src",
})
local_platform_files()
files({
"xenia_main.cc",
@@ -92,6 +88,5 @@ project("xenia-app")
if not os.isfile(user_file) then
debugdir(project_root)
debugargs({
"--flagfile=scratch/flags.txt",
})
end