[D3D12] Rename feature gflags
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@@ -22,7 +22,7 @@
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#include "xenia/gpu/d3d12/d3d12_command_processor.h"
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#include "xenia/ui/d3d12/d3d12_util.h"
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DEFINE_bool(d3d12_tiled_resources, true,
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DEFINE_bool(d3d12_tiled_shared_memory, true,
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"Enable tiled resources for shared memory emulation. Disabling "
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"them greatly increases video memory usage - a 512 MB buffer is "
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"created - but allows graphics debuggers that don't support tiled "
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@@ -386,7 +386,7 @@ void SharedMemory::RangeWrittenByGPU(uint32_t start, uint32_t length) {
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}
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bool SharedMemory::AreTiledResourcesUsed() const {
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if (!FLAGS_d3d12_tiled_resources) {
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if (!FLAGS_d3d12_tiled_shared_memory) {
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return false;
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}
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auto provider = command_processor_->GetD3D12Context()->GetD3D12Provider();
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