ADD/MUL/SUBs.
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@@ -89,6 +89,10 @@ class GL4ShaderTranslator {
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// CUBEv
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bool TranslateALU_MAX4v(const ucode::instr_alu_t& alu);
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// ...
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bool TranslateALU_ADDs(const ucode::instr_alu_t& alu);
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// ...
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bool TranslateALU_MULs(const ucode::instr_alu_t& alu);
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// ...
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bool TranslateALU_MAXs(const ucode::instr_alu_t& alu);
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bool TranslateALU_MINs(const ucode::instr_alu_t& alu);
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bool TranslateALU_SETXXs(const ucode::instr_alu_t& alu, const char* op);
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@@ -103,6 +107,9 @@ class GL4ShaderTranslator {
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bool TranslateALU_LOG_IEEE(const ucode::instr_alu_t& alu);
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bool TranslateALU_RECIP_IEEE(const ucode::instr_alu_t& alu);
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bool TranslateALU_RECIPSQ_IEEE(const ucode::instr_alu_t& alu);
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// ...
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bool TranslateALU_SUBs(const ucode::instr_alu_t& alu);
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// ...
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bool TranslateALU_PRED_SETXXs(const ucode::instr_alu_t& alu, const char* op);
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bool TranslateALU_PRED_SETEs(const ucode::instr_alu_t& alu);
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bool TranslateALU_PRED_SETGTs(const ucode::instr_alu_t& alu);
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