Switching from fork to main glslang spirv builder.
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@@ -71,6 +71,13 @@ class ShaderTranslator {
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return std::vector<uint8_t>();
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}
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// Handles post-translation tasks when the shader has been fully translated.
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virtual void PostTranslation(Shader* shader) {}
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// Sets the host disassembly on a shader.
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void set_host_disassembly(Shader* shader, std::string value) {
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shader->host_disassembly_ = std::move(value);
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}
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// Handles translation for control flow label addresses.
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// This is triggered once for each label required (due to control flow
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// operations) before any of the instructions within the target exec.
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