Switching from fork to main glslang spirv builder.

This commit is contained in:
Ben Vanik
2016-02-18 16:42:00 -08:00
parent 00594da417
commit 35e08d9428
13 changed files with 140 additions and 3485 deletions

View File

@@ -22,6 +22,8 @@ VulkanShader::VulkanShader(ShaderType shader_type, uint64_t data_hash,
VulkanShader::~VulkanShader() = default;
bool VulkanShader::Prepare() { return true; }
} // namespace vulkan
} // namespace gpu
} // namespace xe

View File

@@ -24,6 +24,13 @@ class VulkanShader : public Shader {
VulkanShader(ShaderType shader_type, uint64_t data_hash,
const uint32_t* dword_ptr, uint32_t dword_count);
~VulkanShader() override;
VkShaderModule shader_module() const { return shader_module_; }
bool Prepare();
private:
VkShaderModule shader_module_ = nullptr;
};
} // namespace vulkan