Tweaks; timebase supports TBU.
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@@ -30,7 +30,7 @@ X_RESULT XXMPApp::XMPGetStatusEx(uint32_t unk, uint32_t unk_ptr,
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uint32_t disabled_ptr) {
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// Some stupid games will hammer this on a thread - induce a delay
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// here to keep from starving real threads.
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Sleep(1);
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Sleep(10);
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XELOGD("XMPGetStatusEx(%.8X, %.8X, %.8X)", unk, unk_ptr, disabled_ptr);
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