[GPU] XXH3 hash instead of XXH64
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@@ -17,7 +17,7 @@ namespace hash {
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// For use in unordered_sets and unordered_maps (primarily multisets and
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// multimaps, with manual collision resolution), where the hash is calculated
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// externally (for instance, as XXH64), possibly requiring context data rather
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// externally (for instance, as XXH3), possibly requiring context data rather
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// than a pure function to calculate the hash
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template <typename Key>
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struct IdentityHasher {
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