[GPU] Treat non-adaptive-tessellated patches as 1-control-point

This commit is contained in:
Triang3l
2022-07-24 17:38:26 +03:00
parent 3c12814276
commit 37579d3bf0
30 changed files with 4252 additions and 417 deletions

View File

@@ -1106,8 +1106,6 @@ class DxbcShaderTranslator : public ShaderTranslator {
// Mask of domain location actually used in the domain shader.
uint32_t in_domain_location_used_;
// Whether the primitive ID has been used in the domain shader.
bool in_primitive_id_used_;
// Whether kInRegisterDSControlPointIndex has been used in the shader.
bool in_control_point_index_used_;
// Mask of the pixel/sample position actually used in the pixel shader.