Fixing texture sizing (maybe). Need to do a custom slicing bit, probably.

This commit is contained in:
Ben Vanik
2014-01-20 16:10:56 -08:00
parent cd72bc33a3
commit 37ed238186
2 changed files with 8 additions and 4 deletions

View File

@@ -68,6 +68,7 @@ private:
Shader::tex_buffer_desc_t& desc);
typedef struct {
DXGI_FORMAT format;
uint32_t bpp;
uint32_t block_width;
uint32_t block_height;
} TextureInfo;