Updated local clang-format.
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@@ -672,11 +672,11 @@ void ShaderTranslator::TranslateExecInstructions(
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static_cast<FetchOpcode>(ucode_dwords_[instr_offset * 3] & 0x1F);
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if (fetch_opcode == FetchOpcode::kVertexFetch) {
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auto& op = *reinterpret_cast<const VertexFetchInstruction*>(
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ucode_dwords_ + instr_offset * 3);
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ucode_dwords_ + instr_offset * 3);
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TranslateVertexFetchInstruction(op);
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} else {
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auto& op = *reinterpret_cast<const TextureFetchInstruction*>(
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ucode_dwords_ + instr_offset * 3);
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ucode_dwords_ + instr_offset * 3);
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TranslateTextureFetchInstruction(op);
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}
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} else {
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