[GPU] Normalize sampler clamp modes
This commit is contained in:
@@ -99,6 +99,11 @@ enum class ClampMode : uint32_t {
|
||||
kMirrorClampToBorder = 7,
|
||||
};
|
||||
|
||||
constexpr bool ClampModeUsesBorder(ClampMode clamp_mode) {
|
||||
return clamp_mode == ClampMode::kClampToBorder ||
|
||||
clamp_mode == ClampMode::kMirrorClampToBorder;
|
||||
}
|
||||
|
||||
// TEX_FORMAT_COMP, known as GPUSIGN on the Xbox 360.
|
||||
enum class TextureSign : uint32_t {
|
||||
kUnsigned = 0,
|
||||
|
||||
Reference in New Issue
Block a user