[DXBC/GPU] vfetch to new codegen, signed vfetch offset, fix AND with system flags
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@@ -989,10 +989,10 @@ void ShaderTranslator::ParseVertexFetchInstruction(
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i.attributes.offset = op.offset();
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i.attributes.stride = full_op.stride();
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i.attributes.exp_adjust = op.exp_adjust();
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i.attributes.prefetch_count = op.prefetch_count();
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i.attributes.is_index_rounded = op.is_index_rounded();
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i.attributes.is_signed = op.is_signed();
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i.attributes.is_integer = !op.is_normalized();
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i.attributes.prefetch_count = op.prefetch_count();
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// Store for later use by mini fetches.
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if (!op.is_mini_fetch()) {
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