[GPU] Mostly generic, not square-only resolution scaling
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src/xenia/gpu/shaders/texture_load_32bpb_scaled.cs.hlsl
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src/xenia/gpu/shaders/texture_load_32bpb_scaled.cs.hlsl
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#define XE_TEXTURE_LOAD_RESOLUTION_SCALED
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#define XE_TEXTURE_LOAD_32BPB_TRANSFORM(blocks) (blocks)
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#include "texture_load_32bpb.hlsli"
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