[GPU] Mostly generic, not square-only resolution scaling
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@@ -30,14 +30,14 @@ cbuffer xe_system_cbuffer : register(b0) {
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uint xe_textures_resolved;
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float xe_alpha_test_reference;
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uint xe_alpha_to_mask;
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uint xe_edram_pitch_tiles;
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uint xe_edram_32bpp_tile_pitch_dwords_scaled;
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float4 xe_color_exp_bias;
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float2 xe_edram_poly_offset_front;
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float2 xe_edram_poly_offset_back;
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uint xe_edram_depth_base_dwords;
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uint xe_edram_depth_base_dwords_scaled;
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uint4 xe_edram_stencil[2];
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