[CPU/Kernel] Cleanup and rework of how kernel exports are declared.
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@@ -28,12 +28,12 @@ dword_result_t XamAvatarInitialize(
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// Negative to fail. Game should immediately call XamAvatarShutdown.
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return ~0u;
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}
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DECLARE_XAM_EXPORT(XamAvatarInitialize, ExportTag::kStub);
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DECLARE_XAM_EXPORT1(XamAvatarInitialize, kAvatars, kStub);
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void XamAvatarShutdown() {
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// No-op.
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}
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DECLARE_XAM_EXPORT(XamAvatarShutdown, ExportTag::kStub);
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DECLARE_XAM_EXPORT1(XamAvatarShutdown, kAvatars, kStub);
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void RegisterAvatarExports(xe::cpu::ExportResolver* export_resolver,
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KernelState* kernel_state) {}
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