Fix issue introduced yesterday where the final fetch constant would never be marked as written
Reorganized SystemPageFlags for sharedmemory, each field now goes into its own array, the three arrays are page aligned in a single virtual allocation Refactored sharedmemory a bit, use tzcnt if available when finding ranges (faster on pre-zen4 amd cpus)
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@@ -2063,7 +2063,7 @@ D3D12CommandProcessor::WriteRegisterRangeFromMem_WithKnownBound(
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#define DO_A_RANGE(start_range, end_range, cb) \
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if constexpr (start_range >= register_lower_bound || \
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end_range > register_lower_bound) { \
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end_range > register_lower_bound) { \
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if (current_index < (end_range)) { \
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uint32_t ntowrite = get_end_before_qty(end_range); \
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cb((start_range), (end_range), current_index, base, ntowrite); \
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