[GPU] XeSL host depth store and VS passthrough shaders

This commit is contained in:
Triang3l
2022-03-27 16:15:53 +03:00
parent 2cd6c31998
commit 3a07559df9
66 changed files with 2622 additions and 1585 deletions

View File

@@ -1020,6 +1020,7 @@ class BuildShadersCommand(Command):
# preserves line numbers in error and warning messages.
spirv_xesl_wrapper = \
'#version 460\n' + \
'#extension GL_EXT_control_flow_attributes : require\n' + \
'#extension GL_EXT_samplerless_texture_functions : require\n' + \
'#extension GL_GOOGLE_include_directive : require\n' + \
'#include "%s"\n'