Special memory functions for system allocs.

This commit is contained in:
Ben Vanik
2015-03-28 15:54:44 -07:00
parent 71eabf7f2b
commit 3a197705bb
12 changed files with 87 additions and 70 deletions

View File

@@ -50,14 +50,14 @@ XboxkrnlModule::XboxkrnlModule(Emulator* emulator, KernelState* kernel_state)
// Set to a valid value when a remote debugger is attached.
// Offset 0x18 is a 4b pointer to a handler function that seems to take two
// arguments. If we wanted to see what would happen we could fake that.
uint32_t pKeDebugMonitorData = (uint32_t)memory_->HeapAlloc(0, 256, 0);
uint32_t pKeDebugMonitorData = memory_->SystemHeapAlloc(256);
export_resolver_->SetVariableMapping(
"xboxkrnl.exe", ordinals::KeDebugMonitorData, pKeDebugMonitorData);
poly::store_and_swap<uint32_t>(mem + pKeDebugMonitorData, 0);
// KeCertMonitorData (?*)
// Always set to zero, ignored.
uint32_t pKeCertMonitorData = (uint32_t)memory_->HeapAlloc(0, 4, 0);
uint32_t pKeCertMonitorData = memory_->SystemHeapAlloc(4);
export_resolver_->SetVariableMapping(
"xboxkrnl.exe", ordinals::KeCertMonitorData, pKeCertMonitorData);
poly::store_and_swap<uint32_t>(mem + pKeCertMonitorData, 0);
@@ -70,7 +70,7 @@ XboxkrnlModule::XboxkrnlModule(Emulator* emulator, KernelState* kernel_state)
//
// aomega08 says the value is 0x02000817, bit 27: debug mode on.
// When that is set, though, allocs crash in weird ways.
uint32_t pXboxHardwareInfo = (uint32_t)memory_->HeapAlloc(0, 16, 0);
uint32_t pXboxHardwareInfo = memory_->SystemHeapAlloc(16);
export_resolver_->SetVariableMapping(
"xboxkrnl.exe", ordinals::XboxHardwareInfo, pXboxHardwareInfo);
poly::store_and_swap<uint32_t>(mem + pXboxHardwareInfo + 0, 0); // flags
@@ -87,11 +87,11 @@ XboxkrnlModule::XboxkrnlModule(Emulator* emulator, KernelState* kernel_state)
// 0x80101000 <- our module structure
// 0x80101058 <- pointer to xex header
// 0x80101100 <- xex header base
uint32_t ppXexExecutableModuleHandle = (uint32_t)memory_->HeapAlloc(0, 4, 0);
uint32_t ppXexExecutableModuleHandle = memory_->SystemHeapAlloc(4);
export_resolver_->SetVariableMapping("xboxkrnl.exe",
ordinals::XexExecutableModuleHandle,
ppXexExecutableModuleHandle);
uint32_t pXexExecutableModuleHandle = (uint32_t)memory_->HeapAlloc(0, 256, 0);
uint32_t pXexExecutableModuleHandle = memory_->SystemHeapAlloc(256);
poly::store_and_swap<uint32_t>(mem + ppXexExecutableModuleHandle,
pXexExecutableModuleHandle);
poly::store_and_swap<uint32_t>(mem + pXexExecutableModuleHandle + 0x58,
@@ -101,7 +101,7 @@ XboxkrnlModule::XboxkrnlModule(Emulator* emulator, KernelState* kernel_state)
// The name of the xex. Not sure this is ever really used on real devices.
// Perhaps it's how swap disc/etc data is sent?
// Always set to "default.xex" (with quotes) for now.
uint32_t pExLoadedCommandLine = (uint32_t)memory_->HeapAlloc(0, 1024, 0);
uint32_t pExLoadedCommandLine = memory_->SystemHeapAlloc(1024);
export_resolver_->SetVariableMapping(
"xboxkrnl.exe", ordinals::ExLoadedCommandLine, pExLoadedCommandLine);
char command_line[] = "\"default.xex\"";
@@ -111,7 +111,7 @@ XboxkrnlModule::XboxkrnlModule(Emulator* emulator, KernelState* kernel_state)
// XboxKrnlVersion (8b)
// Kernel version, looks like 2b.2b.2b.2b.
// I've only seen games check >=, so we just fake something here.
uint32_t pXboxKrnlVersion = (uint32_t)memory_->HeapAlloc(0, 8, 0);
uint32_t pXboxKrnlVersion = memory_->SystemHeapAlloc(8);
export_resolver_->SetVariableMapping(
"xboxkrnl.exe", ordinals::XboxKrnlVersion, pXboxKrnlVersion);
poly::store_and_swap<uint16_t>(mem + pXboxKrnlVersion + 0, 2);
@@ -123,23 +123,22 @@ XboxkrnlModule::XboxkrnlModule(Emulator* emulator, KernelState* kernel_state)
// KeTimeStampBundle (ad)
// This must be updated during execution, at 1ms intevals.
// We setup a system timer here to do that.
uint32_t pKeTimeStampBundle = (uint32_t)memory_->HeapAlloc(0, 24, 0);
uint32_t pKeTimeStampBundle = memory_->SystemHeapAlloc(24);
export_resolver_->SetVariableMapping(
"xboxkrnl.exe", ordinals::KeTimeStampBundle, pKeTimeStampBundle);
poly::store_and_swap<uint64_t>(mem + pKeTimeStampBundle + 0, 0);
poly::store_and_swap<uint64_t>(mem + pKeTimeStampBundle + 8, 0);
poly::store_and_swap<uint32_t>(mem + pKeTimeStampBundle + 16, GetTickCount());
poly::store_and_swap<uint32_t>(mem + pKeTimeStampBundle + 20, 0);
CreateTimerQueueTimer(&timestamp_timer_, nullptr,
[](PVOID param, BOOLEAN timer_or_wait_fired) {
auto timestamp_bundle =
reinterpret_cast<uint8_t*>(param);
poly::store_and_swap<uint32_t>(timestamp_bundle + 16,
GetTickCount());
},
mem + pKeTimeStampBundle, 0,
1, // 1ms
WT_EXECUTEINTIMERTHREAD);
CreateTimerQueueTimer(
&timestamp_timer_, nullptr,
[](PVOID param, BOOLEAN timer_or_wait_fired) {
auto timestamp_bundle = reinterpret_cast<uint8_t*>(param);
poly::store_and_swap<uint32_t>(timestamp_bundle + 16, GetTickCount());
},
mem + pKeTimeStampBundle, 0,
1, // 1ms
WT_EXECUTEINTIMERTHREAD);
}
void XboxkrnlModule::RegisterExportTable(ExportResolver* export_resolver) {
@@ -149,14 +148,14 @@ void XboxkrnlModule::RegisterExportTable(ExportResolver* export_resolver) {
return;
}
// Build the export table used for resolution.
// Build the export table used for resolution.
#include "xenia/kernel/util/export_table_pre.inc"
static KernelExport xboxkrnl_export_table[] = {
#include "xenia/kernel/xboxkrnl_table.inc"
};
#include "xenia/kernel/util/export_table_post.inc"
export_resolver->RegisterTable("xboxkrnl.exe", xboxkrnl_export_table,
poly::countof(xboxkrnl_export_table));
poly::countof(xboxkrnl_export_table));
}
XboxkrnlModule::~XboxkrnlModule() {