Capturing guest/host context and showing registers in debugger.

This commit is contained in:
Ben Vanik
2015-08-29 08:08:54 -07:00
parent ab04175aad
commit 3c50b6739a
23 changed files with 1182 additions and 85 deletions

View File

@@ -174,14 +174,14 @@ bool DebugClient::ProcessPacket(proto::PacketReader* packet_reader,
auto entries = packet_reader->ReadArray<ThreadListEntry>(body->count);
listener_->OnThreadsUpdated(std::move(entries));
} break;
case PacketType::kThreadCallStacksResponse: {
auto body = packet_reader->Read<ThreadCallStacksResponse>();
case PacketType::kThreadStatesResponse: {
auto body = packet_reader->Read<ThreadStatesResponse>();
for (size_t i = 0; i < body->count; ++i) {
auto entry = packet_reader->Read<ThreadCallStackEntry>();
auto entry = packet_reader->Read<ThreadStateEntry>();
auto frames =
packet_reader->ReadArray<ThreadCallStackFrame>(entry->frame_count);
listener_->OnThreadCallStackUpdated(entry->thread_handle,
std::move(frames));
listener_->OnThreadStateUpdated(entry->thread_handle, entry,
std::move(frames));
}
} break;
default: {
@@ -261,7 +261,7 @@ void DebugClient::BeginUpdateAllState() {
packet_writer_.Begin(PacketType::kThreadListRequest);
packet_writer_.End();
// Request the full call stacks for all threads.
packet_writer_.Begin(PacketType::kThreadCallStacksRequest);
packet_writer_.Begin(PacketType::kThreadStatesRequest);
packet_writer_.End();
Flush();

View File

@@ -33,6 +33,7 @@ namespace debug {
using proto::ModuleListEntry;
using proto::ThreadCallStackFrame;
using proto::ThreadListEntry;
using proto::ThreadStateEntry;
enum class ExecutionState {
kRunning,
@@ -52,8 +53,8 @@ class DebugClientListener {
std::vector<const ModuleListEntry*> entries) = 0;
virtual void OnThreadsUpdated(
std::vector<const ThreadListEntry*> entries) = 0;
virtual void OnThreadCallStackUpdated(
uint32_t thread_handle,
virtual void OnThreadStateUpdated(
uint32_t thread_handle, const ThreadStateEntry* entry,
std::vector<const ThreadCallStackFrame*> frames) = 0;
};

View File

@@ -285,9 +285,9 @@ bool DebugServer::ProcessPacket(const proto::Packet* packet) {
}
packet_writer_.End();
} break;
case PacketType::kThreadCallStacksRequest: {
packet_writer_.Begin(PacketType::kThreadCallStacksResponse);
auto body = packet_writer_.Append<ThreadCallStacksResponse>();
case PacketType::kThreadStatesRequest: {
packet_writer_.Begin(PacketType::kThreadStatesResponse);
auto body = packet_writer_.Append<ThreadStatesResponse>();
auto stack_walker = emulator->processor()->stack_walker();
auto threads =
emulator->kernel_state()->object_table()->GetObjectsByType<XThread>(
@@ -296,13 +296,29 @@ bool DebugServer::ProcessPacket(const proto::Packet* packet) {
uint64_t frame_host_pcs[64];
cpu::StackFrame frames[64];
for (auto& thread : threads) {
auto thread_entry_body = packet_writer_.Append<ThreadStateEntry>();
thread_entry_body->thread_handle = thread->handle();
// Grab PPC context.
// Note that this is only up to date if --store_all_context_values is
// enabled (or --debug).
if (thread->is_guest_thread()) {
std::memcpy(&thread_entry_body->guest_context,
thread->thread_state()->context(),
sizeof(thread_entry_body->guest_context));
} else {
std::memset(&thread_entry_body->guest_context, 0,
sizeof(thread_entry_body->guest_context));
}
// Grab stack trace and X64 context then resolve all symbols.
uint64_t hash;
size_t count = stack_walker->CaptureStackTrace(
thread->GetWaitHandle()->native_handle(), frame_host_pcs, 0, 64,
&hash);
&thread_entry_body->host_context, &hash);
stack_walker->ResolveStack(frame_host_pcs, frames, count);
auto thread_entry_body = packet_writer_.Append<ThreadCallStackEntry>();
thread_entry_body->thread_handle = thread->handle();
// Populate stack frames with additional information.
thread_entry_body->frame_count = uint32_t(count);
for (size_t i = 0; i < count; ++i) {
auto& frame = frames[i];

View File

@@ -161,7 +161,8 @@ void Debugger::DumpThreadStacks() {
uint64_t frame_host_pcs[64];
uint64_t hash;
size_t count = stack_walker->CaptureStackTrace(
thread->GetWaitHandle()->native_handle(), frame_host_pcs, 0, 64, &hash);
thread->GetWaitHandle()->native_handle(), frame_host_pcs, 0, 64,
nullptr, &hash);
cpu::StackFrame frames[64];
stack_walker->ResolveStack(frame_host_pcs, frames, count);
for (size_t i = 0; i < count; ++i) {

View File

@@ -12,6 +12,10 @@
#include <cstdint>
#include "xenia/base/vec128.h"
#include "xenia/cpu/frontend/ppc_context.h"
#include "xenia/cpu/stack_walker.h"
namespace xe {
namespace debug {
namespace proto {
@@ -28,8 +32,8 @@ enum class PacketType : uint16_t {
kThreadListRequest = 30,
kThreadListResponse = 31,
kThreadCallStacksRequest = 32,
kThreadCallStacksResponse = 33,
kThreadStatesRequest = 32,
kThreadStatesResponse = 33,
};
using request_id_t = uint16_t;
@@ -168,17 +172,19 @@ struct ThreadListEntry {
uint32_t tls_address;
};
struct ThreadCallStacksRequest {
static const PacketType type = PacketType::kThreadCallStacksRequest;
struct ThreadStatesRequest {
static const PacketType type = PacketType::kThreadStatesRequest;
};
struct ThreadCallStacksResponse {
static const PacketType type = PacketType::kThreadCallStacksResponse;
struct ThreadStatesResponse {
static const PacketType type = PacketType::kThreadStatesResponse;
uint32_t count;
// ThreadCallStackEntry[count]
// ThreadStateEntry[count]
};
struct ThreadCallStackEntry {
struct ThreadStateEntry {
uint32_t thread_handle;
cpu::frontend::PPCContext guest_context;
cpu::X64Context host_context;
uint32_t frame_count;
// ThreadCallStackFrame[frame_count]
};

View File

@@ -112,12 +112,13 @@ void System::OnThreadsUpdated(std::vector<const ThreadListEntry*> entries) {
on_threads_updated();
}
void System::OnThreadCallStackUpdated(
uint32_t thread_handle, std::vector<const ThreadCallStackFrame*> frames) {
void System::OnThreadStateUpdated(
uint32_t thread_handle, const ThreadStateEntry* entry,
std::vector<const ThreadCallStackFrame*> frames) {
auto thread = threads_by_handle_[thread_handle];
if (thread != nullptr) {
thread->UpdateCallStack(std::move(frames));
on_thread_call_stack_updated(thread);
thread->UpdateState(entry, std::move(frames));
on_thread_state_updated(thread);
}
}

View File

@@ -46,7 +46,7 @@ class System : public DebugClientListener {
Delegate<void> on_execution_state_changed;
Delegate<void> on_modules_updated;
Delegate<void> on_threads_updated;
Delegate<Thread*> on_thread_call_stack_updated;
Delegate<Thread*> on_thread_state_updated;
private:
void OnExecutionStateChanged(ExecutionState execution_state) override;
@@ -54,8 +54,8 @@ class System : public DebugClientListener {
std::vector<const proto::ModuleListEntry*> entries) override;
void OnThreadsUpdated(
std::vector<const proto::ThreadListEntry*> entries) override;
void OnThreadCallStackUpdated(
uint32_t thread_handle,
void OnThreadStateUpdated(
uint32_t thread_handle, const ThreadStateEntry* entry,
std::vector<const ThreadCallStackFrame*> frames) override;
xe::ui::Loop* loop_ = nullptr;

View File

@@ -16,6 +16,12 @@ namespace debug {
namespace ui {
namespace model {
Thread::Thread(System* system) : system_(system) {
state_ = memory::AlignedAlloc<proto::ThreadStateEntry>(64);
}
Thread::~Thread() { memory::AlignedFree(state_); }
std::string Thread::to_string() {
std::string value = entry_.name;
if (is_host_thread()) {
@@ -28,8 +34,10 @@ void Thread::Update(const proto::ThreadListEntry* entry) {
std::memcpy(&entry_, entry, sizeof(entry_));
}
void Thread::UpdateCallStack(
void Thread::UpdateState(
const proto::ThreadStateEntry* entry,
std::vector<const proto::ThreadCallStackFrame*> frames) {
std::memcpy(state_, entry, sizeof(*state_));
call_stack_.resize(frames.size());
for (size_t i = 0; i < frames.size(); ++i) {
std::memcpy(call_stack_.data() + i, frames[i], sizeof(Frame));

View File

@@ -27,27 +27,37 @@ class Thread {
public:
using Frame = proto::ThreadCallStackFrame;
Thread(System* system) : system_(system) {}
Thread(System* system);
~Thread();
bool is_dead() const { return is_dead_; }
void set_dead(bool is_dead) { is_dead_ = is_dead; }
const proto::ThreadListEntry* entry() const { return &entry_; }
const proto::ThreadStateEntry* state() const { return state_; }
uint32_t thread_handle() const { return entry_.thread_handle; }
uint32_t thread_id() const { return entry_.thread_id; }
bool is_host_thread() const { return entry_.is_host_thread; }
std::string name() const { return entry_.name; }
const proto::ThreadListEntry* entry() const { return &entry_; }
const cpu::frontend::PPCContext* guest_context() const {
return &state_->guest_context;
}
const cpu::X64Context* host_context() const { return &state_->host_context; }
const std::vector<Frame>& call_stack() const { return call_stack_; }
std::string to_string();
void Update(const proto::ThreadListEntry* entry);
void UpdateCallStack(std::vector<const proto::ThreadCallStackFrame*> frames);
void UpdateState(const proto::ThreadStateEntry* entry,
std::vector<const proto::ThreadCallStackFrame*> frames);
private:
System* system_ = nullptr;
bool is_dead_ = false;
proto::ThreadListEntry entry_ = {0};
proto::ThreadStateEntry* state_ = nullptr;
std::vector<Frame> call_stack_;
};

View File

@@ -116,12 +116,11 @@ el::Element* CallStackControl::BuildUI() {
void CallStackControl::Setup(DebugClient* client) {
client_ = client;
system()->on_thread_call_stack_updated.AddListener(
[this](model::Thread* thread) {
if (thread == thread_) {
InvalidateCallStack();
}
});
system()->on_thread_state_updated.AddListener([this](model::Thread* thread) {
if (thread == thread_) {
InvalidateCallStack();
}
});
}
void CallStackControl::set_thread(model::Thread* thread) {

View File

@@ -17,7 +17,12 @@ namespace ui {
namespace views {
namespace cpu {
CpuView::CpuView() : View("CPU") {}
CpuView::CpuView()
: View("CPU"),
gr_registers_control_(RegisterSet::kGeneral),
fr_registers_control_(RegisterSet::kFloat),
vr_registers_control_(RegisterSet::kVector),
host_registers_control_(RegisterSet::kHost) {}
CpuView::~CpuView() = default;
@@ -72,9 +77,14 @@ el::Element* CpuView::BuildUI() {
auto source_registers_node =
TabContainerNode()
.gravity(Gravity::kAll)
.tab(ButtonNode("GPR"), CloneNode(register_list_node))
.tab(ButtonNode("FPR"), CloneNode(register_list_node))
.tab(ButtonNode("VMX"), CloneNode(register_list_node));
.tab(ButtonNode("GR"), LabelNode("<register list control>")
.id("gr_registers_placeholder"))
.tab(ButtonNode("FR"), LabelNode("<register list control>")
.id("fr_registers_placeholder"))
.tab(ButtonNode("VR"), LabelNode("<register list control>")
.id("vr_registers_placeholder"))
.tab(ButtonNode("X64"), LabelNode("<register list control>")
.id("host_registers_placeholder"));
auto source_tools_node =
TabContainerNode()
@@ -110,7 +120,7 @@ el::Element* CpuView::BuildUI() {
.gravity(Gravity::kAll)
.axis(Axis::kY)
.fixed_pane(FixedPane::kSecond)
.value(180)
.value(240)
.pane(source_code_node)
.pane(source_registers_node))
.pane(source_tools_node)));
@@ -135,10 +145,30 @@ el::Element* CpuView::BuildUI() {
root_element_.set_layout_distribution(LayoutDistribution::kAvailable);
root_element_.LoadNodeTree(node);
el::Label* gr_registers_placeholder;
el::Label* fr_registers_placeholder;
el::Label* vr_registers_placeholder;
el::Label* host_registers_placeholder;
el::Label* call_stack_placeholder;
root_element_.GetElementsById({
{TBIDC("gr_registers_placeholder"), &gr_registers_placeholder},
{TBIDC("fr_registers_placeholder"), &fr_registers_placeholder},
{TBIDC("vr_registers_placeholder"), &vr_registers_placeholder},
{TBIDC("host_registers_placeholder"), &host_registers_placeholder},
{TBIDC("call_stack_placeholder"), &call_stack_placeholder},
});
gr_registers_placeholder->parent()->ReplaceChild(
gr_registers_placeholder, gr_registers_control_.BuildUI());
gr_registers_control_.Setup(client_);
fr_registers_placeholder->parent()->ReplaceChild(
fr_registers_placeholder, fr_registers_control_.BuildUI());
fr_registers_control_.Setup(client_);
vr_registers_placeholder->parent()->ReplaceChild(
vr_registers_placeholder, vr_registers_control_.BuildUI());
vr_registers_control_.Setup(client_);
host_registers_placeholder->parent()->ReplaceChild(
host_registers_placeholder, host_registers_control_.BuildUI());
host_registers_control_.Setup(client_);
call_stack_placeholder->parent()->ReplaceChild(call_stack_placeholder,
call_stack_control_.BuildUI());
call_stack_control_.Setup(client_);
@@ -244,6 +274,10 @@ void CpuView::UpdateThreadList() {
void CpuView::SwitchCurrentThread(model::Thread* thread) {
current_thread_ = thread;
gr_registers_control_.set_thread(thread);
fr_registers_control_.set_thread(thread);
vr_registers_control_.set_thread(thread);
host_registers_control_.set_thread(thread);
call_stack_control_.set_thread(thread);
}

View File

@@ -15,6 +15,7 @@
#include "xenia/debug/ui/view.h"
#include "xenia/debug/ui/views/cpu/call_stack_control.h"
#include "xenia/debug/ui/views/cpu/register_list_control.h"
namespace xe {
namespace debug {
@@ -42,6 +43,10 @@ class CpuView : public View {
// TODO(benvanik): better state machine.
model::Thread* current_thread_ = nullptr;
RegisterListControl gr_registers_control_;
RegisterListControl fr_registers_control_;
RegisterListControl vr_registers_control_;
RegisterListControl host_registers_control_;
CallStackControl call_stack_control_;
};

View File

@@ -0,0 +1,324 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <cinttypes>
#include <cstdlib>
#include "el/animation_manager.h"
#include "xenia/base/string_buffer.h"
#include "xenia/base/string_util.h"
#include "xenia/cpu/x64_context.h"
#include "xenia/debug/ui/views/cpu/register_list_control.h"
namespace xe {
namespace debug {
namespace ui {
namespace views {
namespace cpu {
using xe::cpu::frontend::PPCRegister;
using xe::cpu::X64Register;
enum class RegisterType {
kControl,
kInteger,
kFloat,
kVector,
};
class RegisterItem : public el::GenericStringItem {
public:
const char* name() { return name_.c_str(); }
virtual void set_thread(model::Thread* thread) { thread_ = thread; }
protected:
RegisterItem(RegisterSet set, RegisterType type, int ordinal)
: GenericStringItem(""), set_(set), type_(type), ordinal_(ordinal) {
tag.set_integer(ordinal);
}
RegisterSet set_;
RegisterType type_;
int ordinal_;
model::Thread* thread_ = nullptr;
std::string name_;
};
class GuestRegisterItem : public RegisterItem {
public:
GuestRegisterItem(RegisterSet set, RegisterType type, PPCRegister reg)
: RegisterItem(set, type, static_cast<int>(reg)), reg_(reg) {
name_ = xe::cpu::frontend::PPCContext::GetRegisterName(reg_);
}
void set_thread(model::Thread* thread) override {
RegisterItem::set_thread(thread);
if (thread_) {
str = thread_->guest_context()->GetStringFromValue(reg_);
} else {
str = "unknown";
}
}
private:
PPCRegister reg_;
};
class HostRegisterItem : public RegisterItem {
public:
HostRegisterItem(RegisterSet set, RegisterType type, X64Register reg)
: RegisterItem(set, type, static_cast<int>(reg)), reg_(reg) {
name_ = xe::cpu::X64Context::GetRegisterName(reg_);
}
void set_thread(model::Thread* thread) override {
RegisterItem::set_thread(thread);
if (thread_) {
str = thread_->host_context()->GetStringFromValue(reg_);
} else {
str = "unknown";
}
}
private:
X64Register reg_;
};
class RegisterItemElement : public el::LayoutBox {
public:
RegisterItemElement(RegisterItem* item, RegisterItemSource* source,
el::ListItemObserver* source_viewer, size_t index)
: item_(item),
source_(source),
source_viewer_(source_viewer),
index_(index) {
set_background_skin(TBIDC("ListItem"));
set_axis(el::Axis::kY);
set_gravity(el::Gravity::kAll);
set_layout_position(el::LayoutPosition::kLeftTop);
set_layout_distribution(el::LayoutDistribution::kAvailable);
set_layout_distribution_position(el::LayoutDistributionPosition::kLeftTop);
set_layout_size(el::LayoutSize::kAvailable);
set_paint_overflow_fadeout(false);
using namespace el::dsl; // NOLINT(build/namespaces)
el::AnimationBlocker animation_blocker;
auto node = LayoutBoxNode()
.axis(Axis::kX)
.gravity(Gravity::kLeft)
.distribution(LayoutDistribution::kAvailable)
.child(LabelNode(item_->name())
.ignore_input(true)
.width(45_px)
.gravity(Gravity::kLeft))
.child(TextBoxNode(item_->str.c_str())
.gravity(Gravity::kLeftRight));
content_root()->LoadNodeTree(node);
}
bool OnEvent(const el::Event& ev) override {
return el::LayoutBox::OnEvent(ev);
}
private:
RegisterItem* item_ = nullptr;
RegisterItemSource* source_ = nullptr;
el::ListItemObserver* source_viewer_ = nullptr;
size_t index_ = 0;
};
class RegisterItemSource : public el::ListItemSourceList<RegisterItem> {
public:
el::Element* CreateItemElement(size_t index,
el::ListItemObserver* viewer) override {
return new RegisterItemElement(at(index), this, viewer, index);
}
};
void DefineRegisterItem(RegisterItemSource* item_source, RegisterSet set,
RegisterType type, PPCRegister reg) {
auto item = std::make_unique<GuestRegisterItem>(set, type, reg);
item->tag.set_integer(static_cast<int>(reg));
item_source->push_back(std::move(item));
}
void DefineRegisterItem(RegisterItemSource* item_source, RegisterSet set,
RegisterType type, X64Register reg) {
auto item = std::make_unique<HostRegisterItem>(set, type, reg);
item->tag.set_integer(static_cast<int>(reg));
item_source->push_back(std::move(item));
}
RegisterListControl::RegisterListControl(RegisterSet set)
: set_(set), item_source_(new RegisterItemSource()) {
switch (set_) {
case RegisterSet::kGeneral: {
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
PPCRegister::kLR);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
PPCRegister::kCTR);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kControl,
PPCRegister::kXER);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kControl,
PPCRegister::kCR);
for (size_t i = 0; i < 32; ++i) {
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
static_cast<PPCRegister>(
static_cast<size_t>(PPCRegister::kR0) + i));
}
} break;
case RegisterSet::kFloat: {
DefineRegisterItem(item_source_.get(), set_, RegisterType::kControl,
PPCRegister::kFPSCR);
for (size_t i = 0; i < 32; ++i) {
DefineRegisterItem(item_source_.get(), set_, RegisterType::kFloat,
static_cast<PPCRegister>(
static_cast<size_t>(PPCRegister::kFR0) + i));
}
} break;
case RegisterSet::kVector: {
DefineRegisterItem(item_source_.get(), set_, RegisterType::kControl,
PPCRegister::kVSCR);
for (size_t i = 0; i < 128; ++i) {
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
static_cast<PPCRegister>(
static_cast<size_t>(PPCRegister::kVR0) + i));
}
} break;
case RegisterSet::kHost: {
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kRip);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kControl,
X64Register::kEflags);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kRax);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kRcx);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kRdx);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kRbx);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kRsp);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kRbp);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kRsi);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kRdi);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kR8);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kR9);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kR10);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kR11);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kR12);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kR13);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kR14);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kInteger,
X64Register::kR15);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm0);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm1);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm2);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm3);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm4);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm5);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm6);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm7);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm8);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm9);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm10);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm11);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm12);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm13);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm14);
DefineRegisterItem(item_source_.get(), set_, RegisterType::kVector,
X64Register::kXmm15);
} break;
}
}
RegisterListControl::~RegisterListControl() = default;
el::Element* RegisterListControl::BuildUI() {
using namespace el::dsl; // NOLINT(build/namespaces)
el::AnimationBlocker animation_blocker;
auto node =
LayoutBoxNode()
.gravity(Gravity::kAll)
.distribution(LayoutDistribution::kAvailable)
.child(ListBoxNode().id("register_listbox").gravity(Gravity::kAll));
root_element_.set_gravity(Gravity::kAll);
root_element_.set_layout_distribution(LayoutDistribution::kAvailable);
root_element_.LoadNodeTree(node);
auto register_listbox =
root_element_.GetElementById<el::ListBox>(TBIDC("register_listbox"));
register_listbox->set_source(item_source_.get());
register_listbox->scroll_container()->set_scroll_mode(
el::ScrollMode::kAutoXAutoY);
handler_ = std::make_unique<el::EventHandler>(&root_element_);
return &root_element_;
}
void RegisterListControl::Setup(DebugClient* client) {
client_ = client;
system()->on_thread_state_updated.AddListener([this](model::Thread* thread) {
if (thread == thread_) {
InvalidateRegisters();
}
});
}
void RegisterListControl::set_thread(model::Thread* thread) {
thread_ = thread;
InvalidateRegisters();
}
void RegisterListControl::InvalidateRegisters() {
for (size_t i = 0; i < item_source_->size(); ++i) {
item_source_->at(i)->set_thread(thread_);
}
auto register_listbox =
root_element_.GetElementById<el::ListBox>(TBIDC("register_listbox"));
register_listbox->InvalidateList();
}
} // namespace cpu
} // namespace views
} // namespace ui
} // namespace debug
} // namespace xe

View File

@@ -0,0 +1,59 @@
/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_DEBUG_UI_VIEWS_CPU_REGISTER_LIST_CONTROL_H_
#define XENIA_DEBUG_UI_VIEWS_CPU_REGISTER_LIST_CONTROL_H_
#include <memory>
#include <string>
#include "xenia/debug/ui/control.h"
namespace xe {
namespace debug {
namespace ui {
namespace views {
namespace cpu {
class RegisterItemSource;
enum class RegisterSet {
kGeneral,
kFloat,
kVector,
kHost,
};
class RegisterListControl : public Control {
public:
RegisterListControl(RegisterSet set);
~RegisterListControl() override;
el::Element* BuildUI() override;
void Setup(xe::debug::DebugClient* client) override;
model::Thread* thread() const { return thread_; }
void set_thread(model::Thread* thread);
private:
void InvalidateRegisters();
RegisterSet set_;
model::Thread* thread_ = nullptr;
std::unique_ptr<RegisterItemSource> item_source_;
};
} // namespace cpu
} // namespace views
} // namespace ui
} // namespace debug
} // namespace xe
#endif // XENIA_DEBUG_UI_VIEWS_CPU_REGISTER_LIST_CONTROL_H_