Capturing guest/host context and showing registers in debugger.
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@@ -112,12 +112,13 @@ void System::OnThreadsUpdated(std::vector<const ThreadListEntry*> entries) {
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on_threads_updated();
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}
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void System::OnThreadCallStackUpdated(
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uint32_t thread_handle, std::vector<const ThreadCallStackFrame*> frames) {
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void System::OnThreadStateUpdated(
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uint32_t thread_handle, const ThreadStateEntry* entry,
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std::vector<const ThreadCallStackFrame*> frames) {
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auto thread = threads_by_handle_[thread_handle];
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if (thread != nullptr) {
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thread->UpdateCallStack(std::move(frames));
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on_thread_call_stack_updated(thread);
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thread->UpdateState(entry, std::move(frames));
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on_thread_state_updated(thread);
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}
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}
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