Capturing guest/host context and showing registers in debugger.
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@@ -116,12 +116,11 @@ el::Element* CallStackControl::BuildUI() {
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void CallStackControl::Setup(DebugClient* client) {
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client_ = client;
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system()->on_thread_call_stack_updated.AddListener(
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[this](model::Thread* thread) {
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if (thread == thread_) {
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InvalidateCallStack();
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}
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});
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system()->on_thread_state_updated.AddListener([this](model::Thread* thread) {
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if (thread == thread_) {
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InvalidateCallStack();
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}
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});
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}
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void CallStackControl::set_thread(model::Thread* thread) {
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