LIR skeleton, renaming some types to prevent conflict.

This commit is contained in:
Ben Vanik
2013-12-29 14:28:46 -08:00
parent 7d83ba0021
commit 3d01efffac
66 changed files with 817 additions and 762 deletions

View File

@@ -10,7 +10,7 @@
#ifndef ALLOY_COMPILER_PASSES_DEAD_CODE_ELIMINATION_PASS_H_
#define ALLOY_COMPILER_PASSES_DEAD_CODE_ELIMINATION_PASS_H_
#include <alloy/compiler/pass.h>
#include <alloy/compiler/compiler_pass.h>
namespace alloy {
@@ -18,12 +18,12 @@ namespace compiler {
namespace passes {
class DeadCodeEliminationPass : public Pass {
class DeadCodeEliminationPass : public CompilerPass {
public:
DeadCodeEliminationPass();
virtual ~DeadCodeEliminationPass();
virtual int Run(hir::FunctionBuilder* builder);
virtual int Run(hir::HIRBuilder* builder);
private:
void MakeNopRecursive(hir::Instr* i);