[Vulkan] Shader memory export (#145)
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@@ -737,6 +737,9 @@ class VulkanCommandProcessor : public CommandProcessor {
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// System shader constants.
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SpirvShaderTranslator::SystemConstants system_constants_;
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// Temporary storage for memexport stream constants used in the draw.
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std::vector<draw_util::MemExportRange> memexport_ranges_;
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};
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} // namespace vulkan
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