[D3D12] ROV: 32bpp storing (except for 7e3)

This commit is contained in:
Triang3l
2018-10-12 09:59:25 +03:00
parent 615fade64e
commit 3dc15dbb44
8 changed files with 977 additions and 358 deletions

View File

@@ -288,6 +288,7 @@ class D3D12CommandProcessor : public CommandProcessor {
// System shader constants.
DxbcShaderTranslator::SystemConstants system_constants_;
ColorRenderTargetFormat system_constants_color_formats_[4];
// Float constant usage masks of the last draw call.
uint64_t current_float_constant_map_vertex_[4];