[Base] Cleanup set thread name.
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
******************************************************************************
|
||||
* Xenia : Xbox 360 Emulator Research Project *
|
||||
******************************************************************************
|
||||
* Copyright 2014 Ben Vanik. All rights reserved. *
|
||||
* Copyright 2020 Ben Vanik. All rights reserved. *
|
||||
* Released under the BSD license - see LICENSE in the root for more details. *
|
||||
******************************************************************************
|
||||
*/
|
||||
@@ -67,9 +67,10 @@ uint32_t current_thread_id();
|
||||
void set_current_thread_id(uint32_t id);
|
||||
|
||||
// Sets the current thread name.
|
||||
void set_name(const std::string& name);
|
||||
void set_name(const std::string_view name);
|
||||
// Sets the target thread name.
|
||||
void set_name(std::thread::native_handle_type handle, const std::string& name);
|
||||
void set_name(std::thread::native_handle_type handle,
|
||||
const std::string_view name);
|
||||
|
||||
// Yields the current thread to the scheduler. Maybe.
|
||||
void MaybeYield();
|
||||
@@ -358,7 +359,7 @@ class Thread : public WaitHandle {
|
||||
virtual uint32_t system_id() const = 0;
|
||||
|
||||
// Returns the current name of the thread, if previously specified.
|
||||
std::string name() const { return name_; }
|
||||
const std::string& name() const { return name_; }
|
||||
|
||||
// Sets the name of the thread, used in debugging and logging.
|
||||
virtual void set_name(std::string name) { name_ = std::move(name); }
|
||||
|
||||
Reference in New Issue
Block a user