[GPU] Small ring buffer setup function cleanup
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@@ -257,22 +257,21 @@ bool CommandProcessor::SetupContext() { return true; }
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void CommandProcessor::ShutdownContext() { context_.reset(); }
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void CommandProcessor::InitializeRingBuffer(uint32_t ptr, uint32_t log2_size) {
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void CommandProcessor::InitializeRingBuffer(uint32_t ptr, uint32_t size_log2) {
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read_ptr_index_ = 0;
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primary_buffer_ptr_ = ptr;
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primary_buffer_size_ = 1 << log2_size;
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primary_buffer_size_ = uint32_t(1) << (size_log2 + 3);
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}
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void CommandProcessor::EnableReadPointerWriteBack(uint32_t ptr,
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uint32_t block_size) {
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uint32_t block_size_log2) {
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// CP_RB_RPTR_ADDR Ring Buffer Read Pointer Address 0x70C
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// ptr = RB_RPTR_ADDR, pointer to write back the address to.
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read_ptr_writeback_ptr_ = ptr;
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// CP_RB_CNTL Ring Buffer Control 0x704
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// block_size = RB_BLKSZ, number of quadwords read between updates of the
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// read pointer.
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read_ptr_update_freq_ =
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static_cast<uint32_t>(pow(2.0, static_cast<double>(block_size)) / 4);
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// block_size = RB_BLKSZ, log2 of number of quadwords read between updates of
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// the read pointer.
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read_ptr_update_freq_ = uint32_t(1) << block_size_log2 >> 2;
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}
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void CommandProcessor::UpdateWritePointer(uint32_t value) {
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