Merge branch 'master' into d3d12

This commit is contained in:
Triang3l
2019-04-19 15:32:10 +03:00
12 changed files with 176 additions and 72 deletions

View File

@@ -48,8 +48,12 @@ project("xenia-gpu-shader-compiler")
files({
"shader_compiler_main.cc",
"../base/main_"..platform_suffix..".cc",
"../base/main_entrypoint_"..platform_suffix..".cc",
})
filter("files:../base/main_entrypoint_"..platform_suffix..".cc")
vectorextensions("IA32") -- Disable AVX so our AVX check/error can happen.
filter("platforms:Windows")
-- Only create the .user file if it doesn't already exist.
local user_file = project_root.."/build/xenia-gpu-shader-compiler.vcxproj.user"