Hacktastic GPU trace viewer; textures, shaders, state, etc.
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@@ -26,11 +26,13 @@ namespace gl4 {
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class TextureCache {
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public:
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struct TextureEntry;
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struct SamplerEntry {
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SamplerInfo sampler_info;
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GLuint handle;
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};
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struct TextureEntryView {
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TextureEntry* texture;
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SamplerEntry* sampler;
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uint64_t sampler_hash;
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GLuint64 texture_sampler_handle;
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