Hacktastic GPU trace viewer; textures, shaders, state, etc.
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@@ -15,7 +15,9 @@
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DEFINE_string(gpu, "any", "Graphics system. Use: [any, gl4]");
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DEFINE_string(trace_gpu, "", "Trace GPU data to the given root path.");
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DEFINE_string(trace_gpu_prefix, "scratch/gpu/gpu_trace_",
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"Prefix path for GPU trace files.");
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DEFINE_bool(trace_gpu_stream, false, "Trace all GPU packets.");
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DEFINE_string(dump_shaders, "",
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"Path to write GPU shaders to as they are compiled.");
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