Expose a playback percentage rather than pointers in TracePlayer
This commit is contained in:
@@ -92,16 +92,17 @@ void TracePlayer::PlayTraceOnThread(const uint8_t* trace_data,
|
||||
auto command_processor = graphics_system_->command_processor();
|
||||
|
||||
command_processor->set_swap_mode(SwapMode::kIgnored);
|
||||
player_start_ptr_ = trace_data;
|
||||
player_target_ptr_ = trace_data + trace_size;
|
||||
player_current_ptr_ = trace_data;
|
||||
playback_percent_ = 0;
|
||||
auto trace_end = trace_data + trace_size;
|
||||
|
||||
playing_trace_ = true;
|
||||
auto trace_ptr = trace_data;
|
||||
bool pending_break = false;
|
||||
const PacketStartCommand* pending_packet = nullptr;
|
||||
while (trace_ptr < trace_data + trace_size) {
|
||||
player_current_ptr_ = trace_ptr;
|
||||
playback_percent_ = uint32_t(
|
||||
(float(trace_ptr - trace_data) / float(trace_end - trace_data)) *
|
||||
10000);
|
||||
|
||||
auto type = static_cast<TraceCommandType>(xe::load<uint32_t>(trace_ptr));
|
||||
switch (type) {
|
||||
|
||||
Reference in New Issue
Block a user