[Base] Post merge fixes
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@@ -32,8 +32,8 @@ void DeferredCommandList::Execute(ID3D12GraphicsCommandList* command_list,
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#if XE_GPU_FINE_GRAINED_DRAW_SCOPES
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SCOPE_profile_cpu_f("gpu");
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#endif // XE_GPU_FINE_GRAINED_DRAW_SCOPES
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const uintmax_t* stream = command_stream_.data();
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size_t stream_remaining = command_stream_.size();
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const uintmax_t* stream = (const uintmax_t*)command_stream_.data();
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size_t stream_remaining = command_stream_.size() / sizeof(uintmax_t);
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ID3D12PipelineState* current_pipeline_state = nullptr;
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while (stream_remaining != 0) {
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const CommandHeader& header =
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